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21 Aug 2010

Assassins Creed: Brotherhood  Blog by canana,  Category: Games

Assassin's Creed: Brotherhood is a title that comes with the task of answering some questions. Firstly, what exactly was the significance of the huge room full of Animii? Incidentally, this is the correct plural for Animus, as pointed out by Ubisoft's creative director Patrice Desilets. But this is not the only question. If Brotherhood can not properly be regarded as an "Assassin's Creed III", why the title is exactly one of the most anticipated for this year? Very simple: because now you can kill with elegance and discretion within the multiplayer modes, of course. But after all, is it possible to turn a game typically focused on the plot as Assassin's Creed in a decent multiplayer? Apparently, yes. Ok, there is a great story behind the idea of killing random individuals on the streets of Rome. Only that Ubisoft seems particularly keen to create an entirely new mechanical, full-featured unprecedented in the franchise, to make mass murder more fun.
 

In order to prevent the multiplayer mode AC: Brotherhood becomes just "one", Ubisoft has taken some care. The idea is to keep the climate stealth at all costs, making you really feel the role of a hired assassin. In other words, rush towards your target and you will be quickly found by the subject that you have targeted. Simple, elegant and realistic. Before entering the game, you have to choose one of available skins: a doctor, a priest, a courtesan, and so on. As you enter the game, you will be informed about who is your target . The hunt then begins.

 

 

In a city like Rome, it is natural that there are dozens of passersby in the streets all the time. To mingle among them, you simply loosen the controls: your character will roam among the other naturally, without outlining any suspicious movement - blending in perfectly with a character controlled by the computer. But when speed is required, simply press the left bumper of control. You can then run, jump and climb your target while following the map. As you approach, you will receive notice to stop, so as not to arouse suspicion. If you continue running, you will alert your target  - their position would appear on the radar - and a classic hunt will begin. Yes, the rush fever can also work. However, what about earning some extra style, killing quietly and without leaving evidence? If you opt for a subtle approach, you can get very close to the target - the left bumper will catch the camera - and when you're close, just unleash your blade. 

 

As mentioned previously, in Brotherhood you will have many unique abilities to your character, skills that must be chosen before entering the game - although every respawn you can configure a different set of skills.There are three different combinations of skills here. In one, a speed boost followed by knives. A more balanced package includes a pistol - the average distance to murder - and the ability to disguise yourself with other skins for a short period of time. Something more stealthy brings a smoke bomb that freezes all around more amazing ability to transform the NPCs around them clones of your character - again, only for a limited period. 
 
Although not strictly an AC III. That's because Ubisoft's efforts seem perfectly able to finally merge the two gameplay styles: stealth and multiplayer. Anyway, you seem to have some good reasons to play the next Assassins Creed, November 16. 
 
 
If you want to keep up with the latest updates about this game, be sure to stealthy drop by here
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monica_cz

on Aug 27, 2010

Great written. Smile It sounds very interesting to me. I hope I'll be able to play it after its release. Smile

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Amaya

on Aug 26, 2010

Multiplayer has never been my favorite. Except for MW2 I usually avoid this part of any game I play. I did love ACII but not sure whether I'll be falling for the Brotherhood only because it's a multiplayer's hype.

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FetusZero

on Aug 23, 2010

You know.. I've never been a fan of multiplayer, though I don't mind it most of the times. Assassin's Creed though is another level. Some games were simply meant to be single player, and the addition of multiplayer often over shadows the single player experience. For example: Bioshock 2. Bioshock is a strongly story driven franchise, but they just had to break it by adding a crappy multiplayer in there instead of focusing more on the single player elements. It is by no mean a bad game (it's a great game), but I have no doubts that it could have been better if the time spent on multiplayer would have been spent on single player instead, helping to create an even better atmosphere than the first game (which seems impossible to begin with).

The good thing, however, is that Brotherhood isn't a direct sequel and their idea of multiplayer in such an environment actually seems pretty cool. The only thing I'm worried about is that nowadays, developers seem to think that multiplayer is a 'requirement' and that kinda bothers me.

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Koshai

on Aug 23, 2010

@canana : interesting!!! the different perspective of the game will surely give the players good satisfaction!!!

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RON

on Aug 23, 2010

Sounds a lot interesting but it's releasing a little earlier than I expected. I'll grab a copy anyway.

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David_D

on Aug 22, 2010

Sounds awesome but online still isn't my thing, but I'll definitely be loving the single player campaign of this game. Laughing

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Horgen123

on Aug 22, 2010

I am not that into MP parts of games... I'll have to wait and see the SP part here. 

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BrunoBRS

on Aug 21, 2010

this game's multiplayer is so awesome... I NEED IT NAO.

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WillX47

on Aug 21, 2010

Good read, thanks.

I know more now then I did Tongue out

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fishdalf

on Aug 21, 2010

Nice write-up mate, as always.
Simply cannot wait for this game.

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