• Always Sometimes Monsters

    by Daavpuke, Posted18 Aug 2014

    Just how vital is writing, the actual crafting of words, when it comes to presenting a great story and motivating listeners to keep watching? That&rsq

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  • Savant: Ascent

    by Daavpuke, Posted17 Aug 2014

    There’s elegance in trying to craft something compact but wholly satisfying, even if it means making a seemingly small game like Savant: Ascent.

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  • OTTTD

    by XboxBetty, Posted16 Aug 2014

    An independent games studio, SMG Studio may not be a developer that one would initially recognize. With a background in the development of mobile game

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  • WARMACHINE: Tactics - Digital Deluxe Edition

    by MMOfanatic, Posted28 Jul 2014

    Welcome to the Iron Kingdom!  Originating from the hobbyist’s strategy board–based game, Privateer Press presents, Warmachine: T

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  • Heavy Bullets

    by Daavpuke, Posted25 Jul 2014

    Random dungeon crawlers are definitely on the rise these past few years and shooters will always be popular, so it’s not hard to imagine a game

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  • The Devil's Men

    by c_rake, Posted05 Jul 2014

    Telltale’s recent works are currently some of the best examples of tough, disguised choices in games. You never quite know how your actions are

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Editorials

Featured

12 Jul, 2014

Where did you buy most of your sales games this year?

  • Steam
  • Playstation Network
  • Xbox Live
  • Humble Store
  • Retail is still kickin' it!
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