Who would win in a fight between Harley Quinn and Aquaman? Would the Aquaman’s superior strength and mastery over sea life triumph over the harlequin, or would the insane psychiatrist take the upper hand with her assortment of deadly comical themed weapons? Injustice: Gods Among Us attempt to settle these disputes by pitting these legendary heroes in deadly combat. Since this is only a demo, however, you can only choose from a limited assortment. The demo gave me a taste of what to expect, and although I’m generally poor at fighting titles, I had a lot of fun pummeling Wonder Woman as the Cape Crusader.
When the demo starts you’re limited to two modes and three characters. The modes include split-screen versus, without the option for online play, and a small campaign where you fight all three of the playable characters plus one unplayable villain. The Gods that you can control include The Dark Knight: Batman, Wonder Woman, and Lex Luther. You’ll face these same Heroes in the main campaign followed by a final battle with Doomsday While characters have their full move list to beat each opponent through the two stages offered in this demo they’re limited to one victory, entrance, defeat, and specific lines of dialogue. While it succeeds in giving players a taste of what to expect I would’ve enjoyed a temporary online mode, but this only a demo afterall.
The characters themselves are detailed genuinely from the actual heroes. Each is excellently voiced and have moves that are specifically designed for that character. It did become tiring quickly, although, since the playable characters repeat the same lines repeatedly.
I’m not good at fighting games. Usually play against novices and still find myself struggling to make a dent against my opponent. Judging from the Injustice: Gods Among Us Battle Arenas matches I assumed that I would be unable to ever attempt such maneuvers and would look like a fool to try. However when I started playing my first match as my favorite DC hero, Batman, I didn’t feel foolish or weak but confident in my ability to stand my ground. The developers have included a easy to navigate move list and basic attacks that allowed me to string together combos without having to understand lines of complicated button commands. While more advance tactics are still out of my reach the basics were varied enough for me to perform some outstanding attacks. If I put enough time and effort into practicing more advance tactics I’m sure that I’ll be able to stand against more advance adversaries. It’s clear that the developers want to tailor to beginnings but give enough content to ensure that more advance players want feel forgotten, ensuring that anyone can choose their favorite hero and start a match without worry.
Injustice: Gods Among Us is turning out to be a great fighting game. It’s a shame that the developers didn’t include an online mode, but the demo provided enough content to understand what to expect from the final product. Injustice: Gods Among Us is shaping to be an excellent fighting game from developer NetherRealm Studios.