Disclaimer: This complete history will make the article exceptionally long. I figured t [read more]
Remember E3, where people complained that you couldn't market the 3D aspect to an audience? We [read more]
Hey! Let's review current gen for once. But don't get used to it! &nb [read more]
When it comes to running with a “borrowed” idea, there is no clearer than Publisher Dream, as its design is a direct pull from a mobile de [read more]
Despite graphical limitations on the Nintendo DS, not all developers immediately go to the pixel or cel-shaded approach for their games. It’s wi [read more]
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