Fallout 76 Getting Another Patch Next Month

New patch scheduled for Fallout 76

By Grayshadow, Posted 30 Nov 2018

Fallout 76 requires a lot of work and after the massive day-one patch still failing to address the game's many issues Bethesda has detailed the next update that would take up as much space, only 36 MB on PC and 3 GB on consoles.

Fallout 76,NoobFeed,Bethesda,

The patch will go live December 11th and include fixes such as SPECIAL respeccing and C.A.M.P. changes.

GENERAL

Performance: PC framerates are once again uncapped. However, reaching very high framerates will no longer cause movement speed to increase. This was originally fixed in the November 19 patch.

Stability: The Fallout 76 game client and servers have received additional stability improvements.

C.A.M.P., CRAFTING, AND WORKSHOPS

Stash: Maximum stash storage has been increased by 50%, to 600 pounds. This is a conservative adjustment, and we plan to increase the storage cap further in the future once we’ve verified this change does not impact the stability of the game.

BALANCE

Enemies: XP rewards for killing high-level creatures have been reduced.

Bosses: Fixed an issue affecting instanced Boss loot. Players should now correctly receive 2-4 items per boss, depending on the creature’s difficulty and level.

Weapons: Automatic weapon damage has been increased by approximately 20% across the board.

PVP

Weapon Effects: Hitting another player with a Cryolator now applies a Chilled, Frosted, or Frozen status based on how many times they are hit. The duration of movement speed reductions applied by these effects have been significantly decreased.

BUG FIXES

STABILITY AND PERFORMANCE

Console: Fixed an issue that could cause the player to encounter an infinite loading screen when signing out of their console account while playing Fallout 76.

Xbox: Addressed a crash that could occur when sending multiple team invites immediately after exiting Vault 76 to a player who is not a friend.

GENERAL

Power Armor: Fixed an issue affecting Power Armor frames that could prevent the player from exiting their Power Armor.

Nuke Silos: Flipboards inside Nuke Silos no longer display portions of launch codes too soon after the codes were reset for the week.

C.A.M.P., WORKSHOPS, AND CRAFTING

C.A.M.P.: Moving C.A.M.P. locations will now correctly move standalone items built by the player into the build menu’s Stored tab.

Workshops: On PS4, wires will no longer appear to float in mid-air when attempting connect two or more objects.

Turrets: Will no longer become invisible if the player is not present at their C.A.M.P. when their turrets are destroyed.

PERKS

Perk Cards: Ranking up a Perk Card will no longer cause a duplicate card to appear.

SOCIAL

Teams: Fixed an issue that could prevent a team from being correctly formed in a game world after creating the team on the Main Menu when both players are using new characters.

Teams: Display durations for social notification have been reduced when many notifications are pending. This should help address an issue in which players did not see that they successfully joined a team.

SURVIVAL

Mutations: The Electrically Charged and Unstable Isotope Mutations no longer provide the player with bonus Health.

USER INTERFACE

AFK: Players will now be disconnected from a game world after 10 minutes of inactivity and will be prompted with a timer 1 minute before being kicked.

Atomic Shop: On PC, cursor position will no longer be disjointed from clicks in the Atomic Shop while using 16:10 resolutions.

Enemies: Red crosshairs and enemy health bars will no longer persist on-screen when an enemy is no longer in view.

Localization: Subtitles will now appear correctly, and English voiceover will play, for game clients in languages that do not have their own localized voiceover when listening to a Holotape or interacting with robots.

Pip-Boy: Fixed an issue that could cause duplicate data to appear in the Pip-Boy’s Stat and Effects interfaces.

Respawn: Dying while severely overencumbered will no longer remove all map markers when attempting to respawn. Instead, the player can now respawn at the nearest discovered Map Marker.

Quest Tracker: Quest objective notifications will no longer appear for inactive Quests immediately upon connecting to a world.

Fallout 76 is now available for PC, Xbox One, and PS4.

Adam Siddiqui, NoobFeed
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General Information

Fallout 76

55/100

Platform(s): Xbox One, PS4, PC
Publisher(s): Bethesda
Developer(s): Bethesda
Genres: Action-Adventure
Themes: Apocalyptic
Release Date:

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