NVIDIA Releases New Game Ready Driver To Support Blooper Team's 'The Medium'
The new GeForce game ready drivers will power The Medium's DLSS and Ray tracing capabilities
News by Linden Garcia on Jan 27, 2021
NVIDIA has just released its new GeForce Game Ready 461.40 WHQL, which will be optimized for Blooper Team's upcoming horror title The Medium.

As was the case with Blooper Team's Observer: System Redux, The Medium supports full Ray tracing in its lighting engine as well as DLSS (Deep Learning Super Sampling).
Ray tracing enables incredibly realistic lighting through the way algorithms trace a path of light, while DLSS allows for an AI mediated increase in image quality and framerates.
The features are only available for NVIDIA's 'RTX' line of graphics cards, while the Xbox Series X and S version of the game will support its own Ray tracing using its AMD GPU.
The Medium will launch on PC and Xbox Series X & S on the 28th of January.
Linden Garcia
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