PlayerUnknown's Battlegrounds PC Update to Add Emote System, Friends List
Emotes, bug fixes, and a friend's list now available for PUBG
News by Grayshadow on Mar 13, 2018
PlayerUnknown's Battlegrounds PC just got a new update, adding some lost awaited features and some not so much. PC players can now have access to a friend's list and emotes.
Players will have access to 12 emotes for now, with more coming in the future and an independent friend's list from the Steam's friends list that allows for 50 players on it.
Players can now use voice chat with teammates in the main menu and earn 37 new achievements. This comes with bug fixes.
Client optimization
Improved real-time response by reducing input lag
Mitigated the frame drop issue caused by the map loading process
Reduced burden on GPU by optimizing buildings in Erangel
Optimized the beginning and the end of effects
Optimized vehicle physics when driving under a certain speed
Server optimization
Optimized server network performance
Optimized vehicle physics when driving under a certain speed
Lobby
Added PUBG friends list
Up to 50 people can be added as PUBG friends
Players with PUBG accounts can search and add friends freely regardless of the platform they are using (including Steam, Mail.ru and DMM)
Friend list is a one-way follower concept, not a mutual acceptance between players
PUBG friends list is independent of the Steam friends list. You don't have to be friends on Steam to be friends in PUBG
Up to 30 players you were recently in a team with will be shown on RECENT
Added main menu voice chat
You can chat with the players in your team while still in the main menu
When using the voice chat, a speaker icon will be displayed on the right of the player's name
*Removed the function of being able to invite a player from their career screen due to a technical issue
World
Made holes in the ceiling and floor of some high buildings, so that it is easier to move between different levels, to improve the gameplay experience on Miramar
Gameplay
Added 37 achievements on Steam
Added emote system
12 default emotes will be provided now, and more emotes will be added in the future
While holding the emote menu key (default is ~), emote can be activated by left-clicking the emote or hot key of emote you want to use
Fixed the blue blood effect being more visible than the red blood effect when player gets shot
Added material for crops, rubber, cloth, paper and cactus
When shooting or attacking with a melee weapon, the right effect for each material will be displayed
Changed the gun scope view to be more realistic
Expanded the field of view through the scope
Added a parallax effect when moving weapons fast
Added color, vignetting (darker edges), chromatic aberration (color difference caused by light refraction) and distortion effect on the edge of scopes
*Player can no longer lean while jumping
*Increased the radius of explosion effect considering the actual effective radius
UX/UI
Redesigned the 9 vehicle status icons to work better with 4K resolution
Replaced the red cross icon with a red tire icon for a broken tire
Sound
Added a hit sound effect for crops, rubber, cloth, paper and cactus material
*Removed ambient noise and lowered the overall volume
*Implemented the Doppler effect for the airplane engine sound - the pitch of the airplane engine sound is now different depending on the distance and the direction of movement of the airplane
Bug Fixes
Fixed a square-shaped border on the sea that could be seen when flying in the airplane
Fixed an issue where a player could die instantly when vaulting and climbing
Improved problems where characters would get stuck or die during vaulting, and be able to look through walls.
Fixed some incorrect UI and in-game text
Improved problematic character animation where the character would move abnormally if multiple actions were performed in sequence
Fixed abnormal appearance of some clothes, such as costumes overlapping or missing
Adjusted the locations of items that would spawn in places that players cannot reach
Fixed an issue where the mouse sensitivity option could not be set to 59
Fixed an issue that allowed a character to crawl quickly through a certain combination of controls
Fixed the issue of overlapping footstep sounds in FPP mode
Improved an issue where three-wheeled motorbikes would suddenly flip whenever the server performance deteriorated
Fixed an issue where a player would have a slower falling speed when switching seats on a three-wheeled motorcycle mid-air
Fixed an issue where underwater bullet penetration effect was not being applied sometimes
Fixed an issue where a player was unable to cancel fueling up a vehicle, even though cancel was clicked
Fixed an issue where throwables that had already exploded mid-air would still make a popping sounds on the ground
Fixed an issue where sometimes a downed player was able to drive a vehicle
Fixed an issue where after reconnecting a vehicle was intermittently invisible or the character and camera were misaligned
Fixed an issue where the character of a player with a new account would not show up in the main menu when forming a team
Fixed an issue where the shadow of a character was too sharp regardless of the distance
Fixed an issue where when jumping out of the airplane, the character fell to a fixed position, no matter the flying direction
Fixed an issue where when player tried to ADS with scope attached weapon, some of the scope exterior parts were shown late
Fixed an issue where the adjusted zoom level in 8x scope reset after swapping to your other weapon(s)
Fixed an issue where the item quantity adjustment popup window displays automatically when picking up/discarding items from the Inventory screen
Fixed an issue where sometimes the lung capacity gauge was not in sync between being in the water and out of water
*Mitigated an issue where when exiting the parachute mode, player could take excessive fall damage
*Fixed an issue where the relaxed state gun animation was not shown properly
PlayerUnknown's Battlegrounds is now available on PC and early access on Xbox One.
Adam Siddiqui, NoobFeed
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