Uncharted 4: A Thief's End Review

PlayStation 4

Uncharted 4: A Thief's End is a prime example of true video game art.

Reviewed by Grayshadow on  May 13, 2016

Nathan Drake’s first adventure, Uncharted: Drake’s Fortune, released in 2007 to popular acclaim. The sequels that followed would continue to push the Uncharted franchise to new heights, featuring some of the best stories, narratives, and multiplayer on consoles. Uncharted 4: A Thief’s End concludes this long series of adventures with one last journey.

It has a few hiccups along the way, but these small issues are easily overshadowed once everything starts to flow in a medley of climbing, shooting, and destruction. Uncharted 4: A Thief’s End is an utterly amazing conclusion to the Uncharted franchise and one worth taking even if you never played a single game in the franchise.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

After unearthing El Dorado in the Amazon rainforest, finding the Cintamani Stone deep in the Himalayan Mountains, and entering the Iram of the Pillars, Nathan Drake gave up treasure hunting to live a normal life with his wife, Elena.

Now offers of adventure constantly tempt a diver working for a salvage company, Nathan, and eventually, an offer arrives that he cannot refuse. Reentering Nathan’s life is his long-lost brother Sam, now in debt to a powerful drug lord, who asks for Nathan to take on one last job to secure his freedom; the loot of the infamous pirate Henry Avery.

Uncharted 4’s story isn’t truly amazing, especially when compared to Uncharted 2: Among Thieves. Centering around trust, betrayal, and loyalty, you’ll encounter both familiar and new faces as you attempt to locate one more legendary treasure and uncover the body of lies hidden among myths.

It follows the same formula as past Uncharted games: one lost city, a priceless treasure, and a crazed villain obsessed with the same goal. However, Naughty Dog’s presentation of the story is refreshing, with fantastic writing, perfect animations, and talented voice actors.

Veteran voice-actor Norlan North returns as Nathan Drake and once again does a perfect job capturing the smart-ass amateur historian as he stumbles across a mixture of successful endeavors and painful turn-of-events. Troy Baker lends his talent to Drake’s brother, Sam Drake, and does an equally excellent job, highlighting Sam’s obsession for adventure and love for his brother.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

Uncharted 4 tells a story with affection. The main idea behind uncovering Avery’s treasure is always present, but the smaller stories truly shine. Sam uses humor as a shield, and Nathan stares affectionately at Elena when she’s not looking.

Streaks of sweat, eye wrinkles, and many more facial and body languages effectively express what each character feels. This attention to detail adds a human element to the story, displaying the developers at Naughty Dog’s intense passion for perfection. 

Like the character models, each environment is graphically detailed and impressive in every situation. Tiles reflect images, water glitters, and so many other details show that the developers at Naughty Dog wanted nothing more than to make Uncharted 4 a beautiful game. They succeeded, and the game plays as well as it looks.

Like other Uncharted games you’ll climb, shoot, and perform daring feats. Shooting is efficient, with your traditional assortment of weapons at your disposal. Nathan can only carry two weapons, a sidearm and a main weapon, so choosing which is best for each situation is a must. Gifted with incredible acrobatic talent and stealth skills, Nathan has more options this time around on how to approach combat.

For the first time in Uncharted, stealth is an option here. In past games, Drake could eliminate a select few of the enemies before being noticed, now it’s possible to kill every enemy quietly. Unfortunately, the stealth controls are not as precise as Naughty Dog’s The Last of Us.

Nathan crouches automatically and cannot lure or distract enemies, limiting you to fixed walking patterns. If found, it’s possible to return to the shadows by breaking the enemy’s line-of-sight, always giving you an option for combat or stealth.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

The enemies you’ll face throughout this adventure aren’t special. They range from a line-up of weak cannon fodder who carry pistols to increasingly heavily armed foes with strong armor. Due to the verticality of each environment and the smart AI, each fight is a new milestone. I didn’t mind facing off against the same enemies over and over again because they attacked in different situations that not only complemented their strengths and weaknesses but required me to think creatively to defeat them.

In one situation, enemies were on several separate platforms, requiring me to navigate through each one to eliminate everyone or bypass them and head straight for the exit. In another, I had to contend with a moving elevator for cover while enemies laid siege above me. I always faced the same type of mercenaries, but the environment was constantly shifting; no fight was ever the same.

If Nathan requires support, his partner is more than equipped to handle a fight. Partners are effective in both stealth and active combat. When hidden, they’ll mark enemies and kill a few if possible, but since they’re gifted with Ellie’s ghost abilities, no one will notice them. When in active combat, partners are effective allies, but enemies won’t care.

Once seen, enemies redirect all their attention to Nathan regardless of whether his partner is shooting point-blank. Without a diversion, fights involving more than five enemies can become vexing, as enemies are also gifted with impeccable aiming regardless of weapon or position.

Like combat, your partner will aid you in traversing the environment, offering clues if the player is lost. The grappling hook, a new addition to the Uncharted franchise, allows Nathan to grapple specific locations to either swing across gaps, climb to new areas, or pull nearby items and loose walls. Environments in Uncharted 4 are stunning, ranging from linear paths to wide-open areas with multiple entry points.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

Exploring each area will uncover hidden treasure, journals, and conversations that grant points to unlock special easter eggs that alter the game. This includes visual filters and cheat codes.

The narrative may be the best parts of Uncharted 4, but they’re also inconsistent. During specific situations, Nathan can interact with his partners to gain their input, but since these require precise moments, you can easily trigger them and lose them in an instant.

For those seeking to get the most our of Uncharted 4 these are optional conversations are essential and offer some of the most profound dialogues in the game.

The best parts of Uncharted 4 come from the set action sequences. These incredible situations have Nathan performing inhuman feats such as grappling onto a nearby truck and sliding across the surface or fleeing a collapsing cavern. The lack of navigation can make these situations upsetting, especially when split decisions are required, but these are still the best portions of Uncharted 4’s single-player. 

Puzzles are another staple within the Uncharted franchise, and they’ve improved here. When faced with one of these problems, Nathan’s trusty journal has all the information you’ll need to solve them. They aren’t particularly difficult but compared to other games in the franchise these are definitely an improvement. Requiring more creative thinking during the second act of the game.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

The size of the environments highlights a major issue: the lack of a sprint button. Nathan isn’t the fastest character and can move vexingly slow, especially in the larger environments or during hectic combat situations. This feature has never made it into the single-player campaign, but after the second open area, I was deeply annoyed about Nathan’s speed.

After completing the 12-hour campaign, multiplayer will keep you busy. Running at 60 fps, compared to the campaign’s 30 fps, multiplayer plays better than the single-player adventure. With four modes, Team Deathmatch, Plunder, Command, and Ranked Team Deathmatch, teams of 4 or 5 compete in a multitude of maps.

The grappling hook adds a new layer of strategy, allowing players to quickly zip from one area to another. Naughty Dog has done a phenomenal job molding familiar locations from the single-player adventure for competitive multiplayer.

Deathmatch is perhaps the most popular mode, allowing players to kill one another free-range. Plunder and Command are the most hectic modes, requiring not only precise aiming but also effective teamwork. In Command, players take control of points on the map while protecting their captain, who is randomly chosen.

Plunder involves players carrying an idol to a specific point on the map before the other team can do the same. Chaos is rampant; simply being in the vicinity of a spawned idol means a fight. The outrageous abilities available to players make things even more chaotic.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

By earning points, players can use temporary supernatural powers. Based on past Uncharted games some of the powers called mysticals that include summoning a sarcophagus that releases evil spirits, similar to Uncharted: Drake’s Fortune, teleporting short distances, an ability used by enemies in Uncharted: Drake’s Deception, and use of the Cintamani Stone to revive fallen allies, a reference to Uncharted 2: Among Thieves. 

AI sidekicks are new additions to the multiplayer. With this option, players can summon offensive, support, or medic allies to change the flow of battle. Feeling overwhelmed by multiple enemy players shooting at you, send for a heavily armed brute with a minigun. If you are having trouble keeping your allies alive, call a medic. AI allies are efficient and if used properly can easily turn the tide of battle.

The progression system is icing on the cake. With a diverse assortment of perks, taunts, skins, weapons, and much more to unlock, you can play for days and still have more to collect.

Naughty Dog promises to add more maps, mysteries, and a cooperative mode that will keep players coming back for more. I especially like that It plans to give all multiplayer content away for free after development is completed.

Uncharted 4: A Thief's End, Review, Gameplay, Screenshots, NoobFeed

Uncharted 4’s action and narrative seamlessly flow together into a melody of exotic taste. I bounce between personal moments and set pieces with such fluidity that I yearned for the next situation, regardless if it was a cutscene, combat, or simply walking across the landscape. It’s a story about family, sacrifices, and self-examination.

It’s an action-packed adventure filled with some of the most intense sequences in video games today. Most importantly, it’s a shining example of what makes games unique from any other medium. Uncharted 4: A Thief’s End is a prime example of true video game art.

Adam Siddiqui

Contributor, NoobFeed

Verdict

Uncharted 4: A Thief’s End is an action-packed adventure filled with some of the most intense sequences in video games today. Most importantly, it’s a shining example of what makes games unique from any other medium.

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