Gears of War 2 review

Reviewed by Ice_Cold on  Sep 12, 2009

At the beggining of the game you will hear the Gear's golden rule:"Take cover or die" that's exactly what the game is based on.
Gears of War 2 is Epic as this games' developers' name, the Unreal Engine 3 is really great, the ambients look like they
are alive with great membrane and water effects, the character models are awesome, the different locust models vary a lot
almost eliminating the sensation that you are fighting against an army of clones.The A.I. is pretty inteligent,the Locust
alternate themselves on the battlefield making you change your strategy constantly.The history mode has a co-op mode,
limited to 2 players, where you can play with a friend on split-screen in the same console or over Xbox Live, the Host plays as
Marcus Fenix and the guest as Dom, the campaign lasts aproximatly 10 hours.The history is deeper than on GoW1, the player is
closer to the history of the characters and of Sera,the planet where the game happens.The game starts like this:
The locust found a way to sink entire cities, Jacinto is the only city that the Locust can't sink, so they start sinking the
cities around it, so the COG sends it's gears on an all out attack at the city of Landown, where they use things similiar to
elevators but with drills under them called "grindlifts" to get to the place where the Locust live to eliminate them once and
for all.
The multiplayer is great the max number of players is 10, 10 maps are already avaiable on the game, there are more 5 remade maps from GoW1
that can be downloaded for free, there are 8 multiplayers modes:
Submission: Two teams play a game very similiar to capture the flag but instead of a flag it's a character controled by A.I.,
you have to take the "flag" to the determined spot in the map, all players get infinite respawns.

King of the Hill: Two teams fight against each other to capture a spot in the map and stay inside the circular area(rings)
to score points, the team that scores, the team that scores enough points(that are determined by the host at the lobby)first
wins, you get infinite respawns, except when your team is inside a ring.

Annex: Two teams fight have to capture spots around the map to score points,there are multiple spots in the same map
but only one at time, the team that scores enough points(that are determined by the host at the lobby)first wins, all players get infinite respawns.

Wingman: Teams, formed by 2 players each, fight against each other, the pair that survives wins, each player has 1 life per round.

Warzone: A regular deathmatch where two teams fight against each other, the team that survives wins,
each player gets 1 life per round.

Horde: A team of players fight against wave after wave of Locust, each wave gets harder, to win you have to get to wave 50,
each player has 1 life per wave, if all players are killed in the same wave the game ends.

Guardian: One player from each team is determined as the leader, one team has to kill the other team's leader and then the rest
of the team, because while the leader of your team is alive you get infinite respawns.

Execution: It's the same as Warzone but if you don't kill your enemies with execution moves(chainsawing them,executing them
while they are on the ground, using them as a shield,there are 11 execution moves)or with one shot kills they respawn.

My favorite modes are Wingman,Annex and Submission.

You can carry 2 primary weapons(Assault rifles, shotgun, flamethrower,etc),1 pistol,4 grenades of one type,except for ink that
you can carry only 2, and a boom shield or a heavy weapon at once, tough when you carry a heavy weapon your move speed is
reduced and you can't evade, run neither jump over low covers, when carrying a boomshield you can run, but your normal move
speed is reduced and you can only fire your pistol and you can't jump over a low cover.
The weapons are:
Primary weapons:

Assault rifles:
Lancer: It's the game's signature weapon, fully automatic, fires quickly without loosing accuracy, lacks the zoom capability.

Hammerburst:Locust standard weapon, it's superior to the lancer when it comes to firepower and accuaracy,but it lacks the
lacner's melee capabilities of the chainsaw bayonet, is quick as your finger on the trigger but if you fire to quickly tough
it reduces accuracy, has zoom capability.


Gnasher shotgun: Tough it has a small ammo capacity, only eight rounds, it's extremely deadly at point-blank range, but it's
very weak at long distances.

Scorcher Flamethrower:Fires an concentrated flame that burns if the enemy stays exposed for too long he dies, excelent to
fire against multiple enemies that are too close to you.

Longshot sniper rifle:Best zoom of all weapons, kills most enemies with a single shot, kills even at long range,only one shot
per reload.
Boomshot:Fires a missle and it doesn't make you move, slowly takes out enemies with a single shot, it kills a group of
enemies if they are close to each other,if you fire it when close to the target you get blown along with the enemy, tough it
fires only one shot per reload has and has a slow reload time.

Torque Bow:Fires explosive arrows, tough the arrow only penetrates if you charge the shot long enough, extremely accurate,
only one shot per reload.

Hammer of Down:In order to fire this weapon you need an open sky, you aim a area and the satelites sends a beam that blows up
enemies in the range of the first impact, and when the beam is already formed you can manipulate it around the map, taking down
most enemies, this weapon requires a few moments to lock on the targets before it fires.

Troika Turret:A powerful mounted weapon, avoid the line of fire at all costs, infinite bullets but it overheats, you can cool
it down, by holding down the reload button.

Heavy weapons:
Mucher:It's an high caliber machine gun that can be shooted by the hip but is alot more accurate when mounted by holding down
the aim button, the barrel spins then starts shooting until you release the trigger,or the weapon overheats or it runs out of
ammo, too cool it down hold the reload button.

Mortar:Is always two clicks away from massive explosions,hold the aim button to deploy and then hold the fire button to aim and
release fire, the longer you aim the farther the shot goes, as the mortar shell approaches it target it bursts open releasing
a hail of deadly explosives,if you fire it from the hip it just fires a bomb and then it blows up, one shot per reload.

Pistols:
Snub Pistol:The standard COG pistol, fires one shot each time you pull the trigger to fire quickly rapidly pull the trigger,
even firing quickly the weapon doesn't loose accuracy.

Gorgon Pistol:Powerful at mid-range and deadly at close range, fires 4 short bursts per reload, tough it has a small clip and
a long reload time, has zoom capability.

Boltok Pistol:Each shot is very powerful, tough it has only 6 shots per reload.Is equally efective at either long and close
range,has zoom capability.

BoomShield:Portable defense against gunfire and explosions, to plant it on the ground press and hold the aim button and then
press "A", but it can easily be kicked down by the enemies.
Grenades(all grenades can be planted on walls to be turned into proximity mine or can be tagged on enemies and blows up in seconds, or
when you are down but not out you can blow yourself up dealing the same effect to the enemies around then when you thrown it):
Frag grenade:Creates an explosion that is Very effective against multiple enemies, kills an enemy easily.

Smoke grenade:Fills an area with smoke, if enemies are too close when the grenade blows up they are knocked down.

Ink Grenade:Fills an area with poisonous smoke, if you stay in there for too long might lead to death.



Gears of War 2 is definetly a must buy for every Xbox 360 owner!

Diego Bretanha

Subscriber, NoobFeed

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