Tom Clancy's Splinter Cell Conviction
Reviewed by Sleven on Jun 25, 2010
The game keeps you stick to the story since 90% of the time during the game you don't know where it is heading and why are you playing for. This was annoying sometime when you are playing a tough mission and purpose ahead of you is unknown. Even more unknown when you finish the level.
You play as a Sam Fisher, who is on the run to find out what has happened to his daughter and try to rescue/find her. You kind of work for your old partner helping to her to save the life of USA president and rescue the city from major a EMP blast.
Here're what the good and bad about the game in my opinion:
Good :
- Nice graphics and characterization.
- Good sound effect.
- Driving story.
- Sam is quicker, sharp and more skillful with guns and his movements.
- Enemies are smarter and uses the same technique you do while fighting.
- Handy new age gadgets and grenades.
Bad:
- Blind enemies. Even though they are smarter during fights. But they are blind while searching and looking for you.
- Dept of the story is poor.
- Poor in-game animation.
- Use of machine guns aren't smooth as most of the third person shooter.
- No save option. Very annoying when after finishing a very difficult part and not being able to save it. If died, have to all it all over again.
Final rating:
4/5
What Ubisoft can improve:
- Make Sam's movement while running and hanging a bit more realistic. Because he is even twice as faster than the Prince of PoP.
- Flexiable use of other guns and gadets. As it's hard to throw a grenade in a perfect place.
- A slightly larger story. Since the game took me only 18 hours to finish (including replay of few tough missions several times.)
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