EA Cutting Battlefront II Heroes Unlock Costs By 75%

EA changing Battlefront II's Microtransaction system further

By Grayshadow, Posted 13 Nov 2017

EA faced a lot of backlash following the Star Wars: Battlefront II beta, mostly due to the game's heavy focus on microtransactions. Now EA Access members can play a short demo of the completed game, similar to Mass Effect: Andromeda, with many not happy with how much it cost to get new heroes for the multiplayer portion of the game. In responses, EA is cutting the requirements by 75%.

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Before the cut characters like Darth Vader and Luke Skywalker cost 60,000 credits, which is about 1 week of play time or 40 hours. Those who wish to play with real-money can unlock them faster, which outraged fans.

"Since the start of the project, listening to fans has been important in making sure Star Wars Battlefront II is the very best experience for all of you," EA said. "We’ve stayed true to that with the closed alpha, through the beta last month, and now our Play First Trial. That continues as we move towards worldwide launch this week, and we’re making adjustments to the game based on player feedback. That includes a substantial change we’re making today as we’ve been monitoring things during the Play First Trial. We used data from the beta to help set those levels, but it’s clear that more changes are needed.

"We’re reducing the amount of credits needed to unlock the top heroes by 75%," the post points out. "Luke Skywalker and Darth Vader will now be available for 15,000 credits, Emperor Palpatine, Chewbacca and Leia Organa for 10,000 credits and Iden at 5,000 credits. Based on what we’ve seen in the Trial, this amount will make earning these heroes an achievement, but one that will be accessible for all players. The change will be live today, with an update that is getting loaded into the Play First Trial and also the full game when it launches."

This is the latest change to the heavily criticized microtransaction system, with the other major update being the removal of high-level star cards.

Star Wars: Battlefront II launches on November 17 for Xbox One, PS4, and PC.

Adam Siddiqui, NoobFeed
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General Information

Platform(s): Xbox One, PS4, PC
Publisher(s): Electronic Arts
Developer(s): EA Dice, Criterion Software, Motive Studios
Genres: Action Adventure, Action Shooter, Sci-Fi
Themes: First-Person Shooter, Third-Person Shooter
Release Date:

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