Journey to the Savage Planet Boss Fight Guide - Floopsnoot Matriarch
Defeat a rare and docile creature
by Adam Siddiqui on Jan 27, 2020
Journey to the Savage Planet's second boss is a docile and elegant creature called the Floopsnoot Matriarch. But it's in your way, so you have to kill it. Here's how.

The creature's weak points are located around its body inside the tiny holes. They're random, but the weak points glow and are easy to spot.
The Matriarch will call on enemies to defend her and use her many tongues to attack the protagonist. If you completed the second set of experiments and gained access to the additional thruster jump, this fight will be way easier.
During the second phase, the Matriarch will start to use amber to defend its weak points. Use the Blight Bombs around the arena to dissolve the amber and shoot the weak points. Remember to kill the occasional adds as they can whittle down your health. There are health plants at the bottom of the arena if you run low.
During the final phase, you'll have to deal with harder amber, lots more adds, and the Matriarch attacking faster. It's nothing too difficult, and once she's dead, she remembers to scan her.
Contributor, NoobFeed
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