Lara Croft and The Guardian of Light
Games by Canana on Jul 23, 2010
That's right, the muse decided to escape quickly from Tomb Raider to shine in a digitally distributed game by Square Enix. Guardian of Light tries to innovate in a variety of gameplay mechanics, starting with the isometric view. Sadly, gamers do not see up close the beautiful character of the game developed by Crystal Dynamics. As usual, Lara goes in search of an ancient artifact. The story revolves around an object called Mirror of Smoke, which held an evil being known as Xoxolt. The enemy is released from his prison, but fortunately he was not alone. The old warrior Totec (responsible for the imprisonment of Xoxolt) appears to help Lara. The new information revealed by Gamespot site refer to the cooperative mode, in which a pair of players can enter and Totec Lara in an attempt to exterminate hordes of enemies along the way. The details suggest that the experience with a friend can be much more rewarding than the single player gameplay.
Players will have no difficulty in defeating opponents, because of the traditional control scheme: PC, mouse and keyboard; a pin moves the character and the other directs the sight. A separate button changes the weapon to be fired. Lara and Totec can use two pistols, shield/spear, assault rifles, flamethrowers and grenade launchers. With the exception of the first two sets of weapons mentioned, the other equipment don't have infinite ammo. Only those who like to shoot many bullets against the walls will have no problems with the ammunition limit, as there are boxes everywhere. Even amazing creatures - such as giant spiders - may demand a lot of shooting, the amount of bullets should not disturb the players during the action. But spend it with precision, since your partner may be leading to more number of points acquired. Of course, this little "competition for points" is not the focus of the experience. Puzzles very well prepared should be solved together. Overcoming the challenges occurs through a wise use of the abilities of each of the protagonists. A bit different from what occurs in the Tomb Raider franchise, which many of the games require the player to lose hours trying to get an artifact in a hidden temple.
Want an example? There is a seemingly unattainable treasure in a higher place. The solution is to literally act with your partner: Totec throws several spears into a wall that Lara can climb and collect the reward. The warrior's shield is also used on occasion as well as the Lara's hook , which can be thrown to serve even as a temporary bridge to Totec. It became clear that sometimes the action is replaced by the ingenuity of the puzzles. How about finding a safe path across platforms without being trapped by prickly obstacles or killed by the spines?
Lara Croft and The Guardian of Light, despite being presented in a simpler way than previous Tomb Raider games, promises to offer great challenges to the players. It is also noted that Lara Croft doesn't carries the Tomb Raider brand anymore, which can be either good or bad. Nonetheless, the innovative cooperative mode seems a good addition to the game. The title should emerge on the PC (via digital distribution), Xbox Live Arcade and PlayStation Network on the end of 2010.
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