LittleBigPlanet 2
Games by Canana on Aug 08, 2010
The first game of the franchise was in essence a platform game. It was possible to customize content, create your own levels and everything else. This time the universe of possibilities is absurdly high - and we can not capture the full capability of the process until we have the game in hand.Nothing could be more precise, since the goal of Media Molecule's allow users to create their own games and share them with other players. But what exactly can be achieved?
It is possible to realize, however, that the limits are imposed primarily by the creativity of the person who plays the game. Or maybe the effort that each is willing to engage in content creation, as became clear during the demonstration held during the Electronic Entertainment Expo (E3), the level of detail in the preparation of challenges is daunting. It is so extensive that the developer entered the ability to create dialog boxes and custom audio so you can explain to people how the game works. Also during the event, several games created by pre-selected members of the community were selected for exhibition. Among them could be found from shooting games to real time strategy games- they had even artificial intelligence integrated and functional! Besides all that, there are the visual enhancements that really separates this title from its predecessor. Features like antialiasing, new lighting and a camera much more complete make a completely different experience - and help open an even greater range of possibilities for those who want to get fancy at the time to invent their games.
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