Reboots, Remakes, and Remastered in HD. The three R's

Games by RedWolf37 on  Sep 05, 2011

I have noticed a growing trend here in the game industry. A lot of games are being re-released. I noticed this trend to actually start in the days of the PlayStation 1. The first remakes that I saw were the release of Final Fantasy Anthology for PlayStation. This package contained Final Fantasy V and VI finally getting their true numbers back. Final Fantasy V never saw release in the United States up until that time in 1997-1998. But Final Fantasy VI saw action on the SNES as Final Fantasy III. In Japan both games we're on the SNES. Next was Final Fantasy Chronicles, a collection of Final Fantasy IV and Chrono Trigger. Both games released in the united states on the SNES. Next Final Fantasy Origins was released on the PlayStation. This was Final Fantasy I and II. I remember playing Final Fantasy I on the NES, but Final Fantasy II never was released in the United States.
 

FinalFantasyIII.jpg

"Hey!  Didn't I play and beat this all those years ago?"

Now moving on to the next generation of consoles, PlayStation 2, Xbox, and the GameCube, this in my honest opinion was the best console generation for all gamers. Capcom also got in on the piece of the action. We saw a release of Street Fighter 15th Anniversary. Not only that, we saw many other ports of old games too, like the Namco classics, old Capcom games like Ghost n' Goblins ported to the PSP in the Capcom remix collection, even the original Metal Gear, and Metal Gear 2: Solid Snake would make its 8-bit comeback in the Metal Gear Solid 3: Substance package. Sonic the hedgehog had about a billion and 1 re-releases on this console generation, and even the next one too. I don't know if anybody remembers this but on the Gameboy advanced, there we're NES re-releases too.
 

43630421.jpg

"These games ruled in my time and they still rule today.  Do you still like them?"

Now moving on to today’s consoles, it seems like every game that has been ever released is now playable. Look at Nintendo’s Wii, you can play anything it seems like from NES, SNES, Sega Genisis, N64, and it has backwards compatability with the Gamecube. All of the Sega classics are on PSN and Xbox Live arcade. PSN has begun re-releasing all of the PSOne classics for the PS3 and PSP. The DS has more Sonic remakes, a release of Final Fantasy III finally, and to boot, the PSP and GBA, have 4 different re-releases of Final Fantasy I-VI on their systems. The DS has Final Fantasy IV again, accepts it is in 3D and has voice acting.

Today we have the almighty high definition television.  Now there is a new trend.  We have old games from last generation being remastered in 1080p.  God of War 1 and 2 have come out already, ICO and Shadow of the Colossus are due to be out end of this year, Metal Gear Solidis getting a face lift, Zone of the Enders is due out next year, and of course I always have to bring this one up, Final Fantasy VII remake rumors.  My idol Hideo Kojima has gone on for the record to tell Tetsuya Nomura "To give the fans what they want."
 

Zelda OOT 3D Pictures, Images and PhotosCTRP_ANR_char05_C_ad.jpgmario 64 ds Pictures, Images and Photos

"Un, I think i played these already? Good for the younger generations i guess."

I am sure everyone knows about the Prince of Persia reboot, but know Tomb Raider and Devil May Cry are starting from scratch. A lot of people think because the gameplay or even the games themselves have become stale or stagnant. Have game designers lost their touch? Is this a good way to keep making money or is it being thrown away on the past. Is the game industry running out of ideas like the movies? Or does the younger generation need to know about what made this industry so great? Personally I like the idea of having the older games still around, but not jammed down my throat either. I would like to see Kingdom Hearts 1 and 2 re-done in HD, but Square aren’t really good at anything anymore it seems like. I like the idea of keeping these older games stick around, but there is way too much talent out there to keep doing the same thing over and over again. I personally think game companies are afraid to take risks on new ideas because of money that might be lost. But eventually, everyone will be tired of the same old same old.

Chris Obsorne

Subscriber, NoobFeed

Latest Articles

No Data.