BioShock Creator Ken Levine Designed a Zelda-Like Game that Never Released
A mix of Zelda and Greek Myth
News by Grayshadow on Sep 16, 2016
Ken Levine, known as the creator of the BioShock franchise and System Shock, made another game that never released for the PS2 and Xbox.
Called Lost Levine said it was a"Zelda-style, third person action game" but it didn't meet the standards of the team according to an interview with The Rolling Stone. When questioned about if the developer was even satisfied Levine answered that despite having a "good track record so far" that one game was "buried" and never released to the public because "we weren't happy with the product".
It was made right after System Shock 2 and was about a woman who makes a deal with the devil to go to hell to try and get her daughter back who recently died. Sounds a lot like Orpheus.
"It was a Zelda-style, third-person action game. We had never made a game like that. Zelda is genius, Mozart-level stuff, how you find these tools that are both useful gameplay items but also essentially keys. You go through a dungeon and you get the bomb. All of a sudden you look around and see the cracks all over the walls. He's seeded in all this brilliant opportunity for me! The overworld/underworld structure is brilliant."
Ken Levine has been credited for creating some of the best single-player video games of all time. If he and his team decided that the project wasn't going to work they meant it.
Source: The Rolling Stone
Adam Siddiqui, NoobFeed
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