Star Wars Battlefront II Update Adds New Map And Spaceship

More The Last Jedi content available for Star Wars Battlefront II

News by Grayshadow on  Jan 17, 2018

Star Wars Battlefront II's The Last Jedi content update stated in December when the film released, introducing new heroes and weapons. Now EA has confirmed a new update that adds more The Last Jedi content.

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This new patch adds planet Crait to the roster and Iden Versio's TIE fighter to hero ships. In addition, there's several balacing changes and bug fixes. Complete details below!

Blast on Crait

We’re expanding the ways you can play on Crait by bringing this map to the Blast Game Mode! Battle in the mines among the machinery and crystals leftover from the previous occupants.

 

Iden Versio’s TIE/In fighter

Now available as a new Hero Starfighter in multiplayer matches! Iden Versio leads by example from her personal TIE/ln fighter. Custom-built for Inferno Squad, this modified TIE has seen heroic service in the name of the Emperor.

 

Iden Versio’s TIE/In fighter Abilities:

Afterburner - Gives the starfighter a temporary speed boost and breaks enemy missile lock. The AFTERBURNER can be cancelled after a short time

Laser Barrage - Charges up a rapid fire barrage which deals high damage

Dual Proton Torpedoes - Fires two proton torpedoes which track the locked target and deal high damage

Inferno Leader – For the duration of INFERNO LEADER, all enemies within a radius are revealed to allied players. These enemies receive increased damage from all sources

 

TIE/In fighter Star Cards:

Engine Heat Dissipator - Decreases the AFTERBURNER cooldown

Advanced Torpedoes - Increases DUAL PROTON TORPEDO damage

Vengeful Barrage - Increases the damage of LASER BARRAGE

Flight Commander - Increases the duration of INFERNO LEADER

Reinforced Hull - Increases the total health of the starfighter

Tuned Lasers - Increases primary weapon damage

Advanced Capacitors - Improves the primary weapons resistance to overheating

Repair Systems - Reduces the delay before health regeneration begins

Elite Pilot - Increases the turn rate of the starfighter

Engine Upgrade - Increases the top speed and how quickly the starfighter can accelerate and decelerate

 

Iden Versio’s TIE/In fighter Milestones:

Rapid Assault - Used Iden Versio's TIE/LN fighter AFTERBURNER ability 25 times

Precision Strike - Achieve 25 DUAL PROTON TORPEDO kills with Iden Versio's TIE/LN Fighter

Hope Cannot Save Them - Achieve 25 LASER BARRAGE kills with Iden Versio's TIE/LN Fighter

Avenge Our Emperor - Use Iden Versio's TIE/LN Fighter INFERNO LEADER ability 25 times

 

Heroes:

Finn

Reduced base damage of his EL-16 from 65 to 45

Reduced the time before heat cooldown kicks in from 3.5 to 1.5 seconds

Reduced damage of each Deadeye shot from 40 to 30

Phasma

Reduced the heat generated per shot of her F-11D

Lando

Fixed a bug where Maximized Efficiency was not properly granting cooldown reduction

Boba Fett

Reduced the damage per rocket of Rocket Barrage from 90 to 78

Reduced the inner damage radius for each rocket of Rocket Barrage from 2 to 1.5 meters

Reduced the outer damage radius for each rocket of Rocket Barrage from 4 to 3 meters

 

Classes & Special Units

Wookiee Warrior

Reduced Bowcaster center projectile damage multiplier from 1.3 to 1

Lowered Bowcaster fall off distance at the start from 20 to 10 meters & at the end from 30 to 25 meters

Reshuffled Bowcaster explosion damage and projectile damage to make falloff have higher effect

Increased Bowcaster heat per shot

Specialist

Reduce size of scope glint

Added scope glint to the following long range weapons: EL-16HFE, A-280, Pulse Rifle, and Captain Phasma’s F-11D

Reduced heat per shot for the following long range weapons: Valken-38X, E-5S, DLT-20A, DLT-19x, A280, and DLT-19D

Increased the bursts per minute of all Infiltration variants from 100 to 130

Heavy

Reduced the AOE of Supercharged and Explosive sentry

Increased heat per shot for Supercharged Sentry from 0.015 to 0.017

Officer

Reduced explosion damage when turret is destroyed by blaster fire from 150 to 25

Added ability icons denoting that a player has been boosted by Recharge Command

Turrets now have an icon that show when the turret is engaging an enemy

 

Weapons:

CR2

Lowered start damage from 17 to 16

Lowered end damage from 9 to 8

Reduced damage falloff end distance from 40 to 30 meters

Barrage

Reduced inner blast radius from 3.5 to 2 meters

Increased outer blast radius from 5 to 6 meters

Increased explosion damage from 55 to 100

Blurrg-1120

Reduced falloff start distance from 20 to 15 meters

Reduced start damage of Explosive Shot from 29 to 26

Reduced end damage of Explosive Shot from 10 to 8

Reduced inner blast radius of Explosive Shot from 0.8 to 0.7 meters

Reduced outer blast radius of Explosive Shot from 2 to 1.8 meters

Reduced accuracy of the final shots when Burst Mod is equipped

Trip Mine

Increased the number of mines that can be deployed at the same time from 1 to 2

Raised the time until the mines disappeared after death from 5 to 15 seconds

 

Galactic Assault:

Kamino

Updated spawns to help the Droids attack

Phase 2 capture areas are now only the platforms

Tatooine

Removed the A-Wing

Reduced AT-ST Battlepoint cost from 2500 to 1500

Reduced explosive objective timer

Naboo

Updated spawns to help the Droids attack

Reduced health of the MTT

Reduced explosive objective timer

Death Star II

Reduced explosive objective timer

Endor

Reduced explosive objective timer

Hoth

Reduced health of the AT-ATs

Reduced explosive objective timer

Kashyyyk

Reduced health of the MTTs

Reduced explosive objective timer

Crait

Updated spawns to help the First Order attack

Reduced health of the Phase 3 objectives from 5000 to 4000

Increased the cost of the Ski Speeder from 0 to 200

Reduced health of the AT-M6s

Jakku

Made 2 AT-ST’s available in Phase 1

Updated spawns to better orient players

Updated combat area for Phase 4

Reduced explosive objective timer

Yavin

Lowered Battlepoint cost for AT-STs from 2500 to 2000

Lowered Battlepoint cost for Deathtroopers from 3000 to 2000

Lowered Battlepoint cost for Imperial Rocket Trooper from 2000 to 1750

Reduced explosive objective timer

Takodana

Added AT-ST to Phase 1

Updated Phase 2 objective locations

Reduced explosive objective timer

Starkiller Base

Tweaked Resistance spawns in Phase 1

Updated First Order combat area in Phase 1

Reduced explosive objective timer

 

Strike:

Tweaked Bomb Timer duration

Minor balancing tweaks

 

General:

Added a night variant to Tatooine Maps

Increased the frequency of alternative lighting variants across all maps

Updated visual appearances of the First Order on Crait

Fixed a bug where the LAAT overheat sound would affect everyone in the match

Milestone completion call out’s in-match

Armor class Battlepoint multiplier reduced

Fixed a bug where both the Officer’s Recharge Command and Finn’s Big Deal abilities were not affecting Heroes or Special Units properly

Fixed an issue where each sector on the minimap would not light up properly the first time an enemy fired

Reduced fade in time for a minimap sector from 0.3 to 0.1 seconds

Stability improvements

Misc. bug fixing

Star Wars Battlefront II is now available for Xbox One, PS4, and PC.

Adam Siddiqui, NoobFeed
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Adam Siddiqui

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