Top 5 Most Disappointing Games of 2019

The worst video games of 2019

 by Grayshadow on  Dec 03, 2019

2019 has had a lot of incredible titles such as Resident Evil 2 2019, Devil May Cry V, The Outer Worlds, and Monster Hunter World Iceborne. However, some of the games that released this year were disappointments and it's time to acknowledge them once again. Here are the top 5 most disappointing games of 2019.

Anthem,BioWare,EA,

5. Anthem

BioWare was once the most acclaimed video game studios in the industry. Providing some of the best RPGs ever made such as Mass Effect, Dragon Age, and KOTOR. The studio has fallen from grace with Anthem. A game that was troubled with years of delays and mismanagement. Leading up to a mediocre experience that rose excitement in the first few hours before plunging down.

The story, was a barebones stop the evil boss before he can obtain god-like power. With each mission having the player grind through stale enemy filled locations and obtain dull weapons. Worst was the post-game content which featured boring missions with little appealing rewards.

BioWare and EA have repeated they're invested more time into Anthem's post-launch. Removing the roadmap and recently coming out they're planning to overhaul the game's issues with a brand new experience. Perhaps Anthem will become an acclaimed game one day, after all, it was one of the best selling games of 2019. But, for now, it's a giant scar on BioWare's reputation.

Wolfenstein Youngblood,NoobFeed,Bethesda,

4. Wolfenstein: Youngblood

Within a year, Bethesda went from being a beloved and respected publisher and developer to one of the most infamous. After the release of Fallout 76, the studio has been releasing one predatory system after another. The most recent being Fallout 1st, a subscription service that costs more than Xbox Game Pass and didn't work. Rage 2, developed by Avalanche Studios, released after years of being dormant and was alright. A standard FPS that I would argue is worth checking out if you want a fun and simple first-person shooter. However, Wolfenstein: Youngblood reinforced Bethesda's now-infamous reputation.

The game was a disaster. A heavily monetized cooperative adventure with a dull story full of foolish characters. Let's just list everything wrong with this game; poor enemy and ally AI, a lackluster story that went nowhere, repeating boss battles, lots of backtracking, a broken RPG system where enemies 2 levels above your own can kill you easily, and so much more that this list would grow out of control.

Ghost Recon,Breakpoint,Ubisoft,

3. Ghost Recon: Breakpoint

Ubisoft has some trainwrecks under their belt. Such as Assassin's Creed Unity and Watch Dogs. Assassin's Creed Unity released in such a broken state with progress boosting microtransactions that Ubisoft offered all post-launch DLC content for free as an apology. And Watch Dogs was negatively received with its final game not delivering the visuals shown in its E3 2013 trailer. In addition, the game's content was mediocre at best due to lifeless characters and repetitive missions.

Ubisoft tends to learn from their mistakes, with Assassin's Creed Syndicate being much more polished and Watch Dogs 2 is leagues better than the original. However, Ghost Recon: Breakpoint is another blemish on Ubisoft's reputation.

Like Assassin's Creed Unity the game launched in a broken state. With graphical errors, poor AI, and copy-paste gameplay from The Division 2. Ubisoft has acknowledged this and has stated they're planning to resolve many of the issues in Ghost Recon: Breakpoint. They've turned other games that released to poor reception around but this doesn't excuse releasing an unfinished game in the first place.

Gears 5,NoobFeed,The Coalition,

2. Gears 5

I did love Gears 5's new direction. Allowing for more character development provided reasons to connect to these various soldiers. Such as J.D. coming to terms with his mistakes, Del supporting his friends through dire times, and Kait finding out about her family's legacy and connection to the Swarm. But despite this Gears 5 had a lot of issues.

The first being the game's ending. Properly constructing a cliffhanger is not easy but the execution of Gears 5's ending is a clear example of how not to do it. A repeated boss encounter and a sudden end after a profound moment left me and many others annoyed rather than excited. It's was like in Halo 2 when Master Chief said: "Sir, finishing this fight" before cutting to black. With the player, wondering if that's it and leaving them frustrated they'll have to wait years to see what happens next.

And yes, let's talk about the game's numerous problems when it launched. The single-player had a checkpoint glitch that prevented the next area from loading. Requiring the player to lose all progression before the autosave was triggered. In addition, many reported the game didn't keep track of achievements and I was one of them. With many complaining about how the Insane and story achievements did not trigger after completion. For a Microsoft published game, you would expect the achievements to work.

The multiplayer wasn't any better. There were some positive refinements to Horde mode and Escalation was a great new addition. However, the game seriously lacked any cosmetics items to encourage progression. Some were added in later updates but required heavy grinding goals to obtain. Not to mention the heavy use of microtransactions.

Granted, the heavy focus to monetize the multiplayer was likely due to the game being offered on Xbox Game Pass on day 1. Which was a cheaper alternative than purchasing a $60 copy. But nevertheless, the poor ending and multiplayer's multitude of issues overshadowed the incredible positives Gears 5 had.

Crackdown 3,NoobFeed,Microsoft,

1. Crackdown 3

Yea, Crackdown 3 released this year. If you forgot or never noticed, don't worry you're not alone. This saving grace to Xbox One's barren exclusive library was met with multiple delays until releasing this year. And it was boring.

The game was your standard third-person shooter with little challenge. You kill enemies, collect items, capture territory, then fight a boss. Do that for about 3 hours and you're done. The reason behind your actions, kill the evil organization. I'm not joking. There was some fun to have here but Crackdown 3 was behind compared to modern releases with better realized open worlds.

The multiplayer was a joke. Called Wrecking Crew players battle out in what appears to be testing arenas, complete with grid patterns, where you can lock-on to enemy players. Yes, you can lock onto enemy players in a competitive match. Basically eliminating the need to aim. So if you ever wanted to play a competitive multiplayer where everyone has an aimbot and can see through walls then this is the multiplayer game for you.

What were your most disappointing games of 2019? Let us know in the comments below!

Adam Siddiqui,
Senior Editor, NoobFeed
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Adam Siddiqui

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