Borderlands 3 has a new update adding 3 new ECHO Device Skins, Vault Card 3: Bunker Masters, and much more.
The update is detailed below:
<>NEW CONTENT
Vault Card 3: Bunker Masters has been added to the game for owners of the Director’s Cut add-on
Added a switch to the Proving Ground maps that will enable the True Trials event for players
Dev Note: Be sure to use the switch prior to starting the mission for the trial. Once the mission has started, the switch cannot be used again until the mission has been failed or the Proving Ground map is reloaded. The loot changes on each boss just as it did during the original True Trials events.
Added 3 new ECHO Device Skin customizations to Crazy Earl’s Shop
<>GENERAL
Updated Maurice’s Black Market Vending Machine to switch locations without relying on a weekly hotfix
Dev Note: Maurice’s Black Market Vending Machine has many weeks of new items that will be randomly selected, interspersed between previous weeks’ selections. Weekly gear sets will not be reused until all the available weekly selections have been used, at which point the selection list will be reset and randomly selected from again. There are 52 weeks of selections, so make sure to purchase any piece of gear you see, as you won’t see it again for at least one year!
Added collision to the platforms in Psycho Krieg and the Fantastic Fustercluck so that players would not fall through
Updated the Jericho Rocket Launcher to no longer do friendly damage with its cloudburst
Improved matchmaking on Xbox One
Updated Franco Firewall to count toward Vault Card Challenges related to boss kills
Updated the Daily Vault Card Challenge “Kill 10 Goliaths” to carry over to other characters
Updated the Daily Vault Card Challenge “Kill Manvark” to update only when the Manvark is killed, not Tinkvark
Updated telemetry data on Vault Card Challenges
Updated telemetry data for local player information
Addressed reported camera issues that could sometimes occur with level transitions in multiplayer
Addressed a reported issue that was sometimes causing host players in multiplayer to be unable to kick players that did not have characters selected
Addressed a reported issue that would sometimes prevent progress during the second leg of the Takedown at the Guardian Breach when the Reapers spawned
Addressed a reported issue with the ECHOcast Twitch Extension that could sometimes cause it to appear as if it wasn’t updating
Addressed a reported issue that was sometimes causing audio to occasionally be inconsistent on Stadia
Corrected a hitch in chest animations that could lead to empty chests
Transferred many hotfixes to the base game
<>STABILITY
Addressed a reported issue that could occur due to some occasions of shaders not clearing
Addressed reported instances of a PC crash that could sometimes occur when exiting to desktop
Addressed a reported issue that could occur when signing into SHiFT
Addressed a reported issue that could occur on Xbox Series X if a user logged out and back in
Addressed a reported issue that could occasionally occur when deleting characters
Addressed a reported issue that could occur from users spawning too many projectiles
Addressed a reported issue that could occur when a player reset graphic settings from ultrawide
Addressed an issue that was causing occasional crashes when PC users would use their hotkey (default: F3) for the SHiFT Menu
Added a check to prevent a crash that could occasionally occur when switching between visual modes on Xbox One and PS4
<>UI
Adjusted the positioning of the playing info menu from friend lists
Adjusted the HUD elements in splitscreen to display properly in the correct places
Updated Crazy Earl’s Reroll Machine to correctly sort equipped weapons when switching sorting methods
Updated the SHiFT overlay to not cut off in vertical splitscreen
Addressed a reported issue that was sometimes causing the Item of the Day prompt to stop appearing after level transitions
Addressed a reported issue with the Inventory and Vault Card menus sometimes not displaying properly in splitscreen
Prevented the “Defeat” screen from popping up if a player dies during Takedown at the Guardian Breach before the mission was started
Made a change with the selection UI on Vault Cards to keep rewards highlighted when switching between them
<>CHARACTERS
Corrected a reported issue that was sometimes causing Zane the Operative’s shoulder cannon to still be visible after level transitions
Fixed Zane the Operative’s “Electric Avenue” skin to display properly
Updated Amara the Siren’s Expedite skill to prevent some situations where it was not casting correctly
Updated Amara the Siren’s “Partali Renegade” and “Shrine Saint” Vault Hunter Head cosmetics to only appear once in the cosmetic list
Adam Siddiqui,
Managing Editor, NoobFeed