CD Projekt Red Explains New "Scene System" in Cyberpunk 2077
Players don't watch the cutscene in Cyberpunk 2077, you're in the cutscene
News by Grayshadow on Oct 17, 2019
Cyberpunk 2077 is only a few months away. I was blown away at the game when I saw the E3 2019 presentation and CD Projekt RED has continued to showcase on this title make surpass their other title The Witcher 3: Wild Hunt in immersion and world-building. In a recent interview with GameSpot, CD Projekt RED's John Mamais explained the "Scene System" where players are part of the cutscene instead of just watching it.
In terms of content, maybe it's about a third of the game [developed by CDPR Krakow]. We're doing some specific things. For Cyberpunk, for the narrative part, for the cinematic part, there is something new called a Scene System. It's like our dialogue and cinematic system that occurs within the context of the gameplay of the game. It's really important because one of the pillars of the development of the project is the idea of full immersion and this new Scene System is all about full immersion. You don't break into a letterbox formula and see this cutscene taking place, you're actually in the cutscene and you can control the character or the camera, there are different levels of control depending on the cutscene. It's fully immersive; it doesn't take you out of the experience at all. So we're doing that and also other things too.
That's insane. Having fully control of the character while the cutscene plays out sounds incredible.
Cyberpunk 2077 launches on April 16, 2020, on PlayStation 4, Google Stadia, Xbox One, and PC.
Adam Siddiqui,
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