DOOM's Difficulty Revealed
Get ready for a lot of pain, DOOM will show no mercy
News by Grayshadow on Jan 25, 2016
While we don’t have an exact date on DOOM’s release date this hasn’t stop many fans from searching out information about the latest installment in the popular shooter franchise.
One new confirmation was regarding the game’s difficulty, straight from is Software’s Executive Producer Martin Stratton.
“If you come into DOOM to have amazing combat, then I really think people are going to enjoy themselves. We’ve spent so much time to try to get that right, to try to get the challenge of it right, the difficulty which has been ratcheted up since you’ve played. We’ve actually dialed up the difficulty and we’ve seen as people played it that they wanted this. It’s an action shooter, so your rooler coaster ride in this game is about how challenging those fights are. It’s super fun when you’re diving into these arenas and that’s challenging, you may get your ass kicked but come later with a different strategy.
That’s what DOOM is about. It’s not about canned set pieces, cinematic sequences…the roller coaster is about the action and the combat and it’s a blast. Making sure those highs are really high and those lows are lows is kind of what we’ve done”.
Looks like DOOM is putting gameplay first and everything else second. What do you think is DOOM going to live up to everything the franchise stands for or will it fumble? Tell us in the comments below!
Also check out our top five Doom boss battles.
Adam Siddiqui, NoobFeed
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