Sucker Punch's inFamous Turns 10, Developer Releases Early Concepts
inFamous is now 10 years old
News by Grayshadow on May 26, 2019
Debuted 10 years ago, Sucker Punch's inFamous was one of the best superhero and antihero game franchise of a time. Allowing the player to take the role of either, altering the story and facing against similarly powered beings called Conduits. The series has gone dark since the PS4 release of inFamous: Second Son with the developer now working on Ghost Of Tsushima. To celebrate the 10 year anniversary of the franchise Sucker Punch released early concepts of the game.
inFAMOUS turns 10 years old today! From Cole, Trish, Zeke and the team at Sucker Punch, thanks for a decade of being the best fans we could ask for!
— Sucker Punch (@SuckerPunchProd) May 26, 2019
As we craft Ghost of Tsushima, we thought it would be fun to look back at 10 inFAMOUS facts in honor of 10 years: pic.twitter.com/lxJEx9P2eM
Facts about early concepts include:
The original title was True Hero
Changing between superhero and civilian clothes
Customizing neighborhoods to increase popularity among civilians
Protagonist original name was Gearwolf
Costumes and hairstyle customization
NPCs emoted and spoke gibberish
Telekinetic powers
Motorcycle Parkour
Shaking using a shield
The inFamous series was one of the best action-adventure games on the PS3 and PS4. The first 2 games had players in control of a Conduit called Cole MacGrath, who after gaining Electrokinesis attempts to stop other beings like himself. And the third game having a new protagonist named Delsin attempting to save his people from being crushed by living concrete.
The inFamous series was notorious for giving players the choice to either act heroically or tyrannically. Using their powers to either force their way or gaining the trust of the people. Altering the narrative based on the player's choices.
Adam Siddiqui, NoobFeed
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