Date Everything! Review
PC
The ultimate dating sim to fall in love with your furniture in this gloriously absurd symphony of sass, sentiment, and sentient soap dispensers.
Reviewed by Asura Kagawa on Jun 18, 2025
Developed by Sassy Chap Games and published by Team17, Date Everything! is one of the most eccentric, ambitious, and delightfully chaotic entries in the dating sim genre to date. What started as a niche idea, romancing objects, has bloomed into a fully voice-acted, character-rich, and mechanically dense sandbox simulator. Featuring over 100 unique dateable characters, 70000 voice lines, and more than 11000 hand-drawn illustrations.
Date Everything! is not just another gimmicky visual novel; it's a heartfelt, absurdist reflection on human connection. The game invites you to fall in love, forge friendships, or burn bridges, all within the confines of your home, thanks to the mysterious "Dateviators," glasses that bring everything around you to life.

In Date Everything!, the protagonist starts as a recently unemployed office worker who is unceremoniously fired on their first day at a remote job. Shortly after, a drone drops off a pair of enchanted glasses called Dateviators that unlock a surreal dimension where every household object is not only alive but interested in starting a relationship. From your fridge to your vacuum cleaner to the very concept of electricity, everything becomes a candidate for interaction, bonding, or straight-up rejection.
On the other hand, this is not only a peculiar "what-if" scenario. Date Everything! contains writing that is not just humorous but also heartfelt and possesses an astounding level of emotional depth. Every single item has a story, and some of those stories are humorous, some of them are tragic, and some of them are quite profound. These stories are not simply one-liners, but they also take place over a period of time and gradually reveal anxieties, desires, and negative memories.
The wacky events that take place in the game are based on real-life feelings, such as Daisuke, the dishware who is experiencing tension, and Tyrell, the excited towel who fantasizes about going on beach excursions. Whether you're reconciling an on-again-off-again relationship between laundry baskets or exploring the break-up drama between the washer and dryer, Date Everything! creates a compelling, communal narrative space within a seemingly inanimate world.
In Date Everything!, you explore your fully explorable 3D home to interact with household objects using the Dateviators. Each object can be "realized" as a character, giving players the choice to pursue a romantic, platonic, or antagonistic relationship. Once "realized," objects unlock character bios, backstories, and further interactions that influence your five stats: Smarts, Poise, Empathy, Charm, and Sass.
The gameplay revolves around discovery, connection, and decision-making. Because you can connect with five different people on a daily basis in the game, time management becomes an increasingly vital skill to have. You have the ability to choose which characters you want to become friends with, which ones you want to ignore, and which ones you might accidentally insult. The manner in which you engage with the game will determine the trinkets, awards, and multiple endings that you are able to acquire.

As you play the game, the "Roomers" app on your in-game phone will provide you with cryptic clues about hidden characters, which will encourage you to look about and plan your next move. Due to the fact that the plot can go in any direction, Date Everything! has a feeling of being both small and big. The dramatic stakes and surprises that await you in each area are unique.
Through the use of the stat system, the dialogue choices become more useful. You can make jokes that are stinging if you have more sass, and if you have more empathy, you might be able to console someone who is anxious. These statistics are subject to alteration based on the progression of your relationships and turn out to be essential for the development of specific characters. An experience that would otherwise be centered just on the tale is enhanced by the addition of mechanical layers caused by this.
There are no traditional puzzles or combat systems in Date Everything!, but that doesn't mean there's no challenge. The game trades combat mechanics for emotional and narrative puzzles. Each character has specific dialogue sequences, hidden triggers, and progression thresholds that must be met before they "realize" or reach a resolution. Some characters won't even appear until others are unlocked, adding a chain-reaction element to progression.
This indirect "puzzle" system is both a strength and a weakness. It rewards attention to detail and patience but can also frustrate players looking for faster progress. Having to talk to a character at a specific time or in a particular room to move their story forward can feel like a hidden-object hunt, creating moments of delight when successful or annoyance when missteps cost you a valuable daily interaction.
What works well is the sheer variety of outcomes. You're not locked into a single path, each relationship can turn toward love, friendship, or hate, and those outcomes all have tangible gameplay consequences. What doesn't work quite as well is the arbitrary limit of five interactions per day.

It artificially restricts your momentum, especially when you're trying to discover new characters or resolve existing storylines. Additionally, the lack of obvious user interface signs for items that have already been seen can result in wasted interactions, which is especially frustrating during late-game completionist runs.
In spite of this, Date Everything! does a fantastic job of concealing the fact that it is repetitious by using humorous stories and highly personalized encounters. Stat-gated progression, while sometimes opaque, ultimately reinforces the game's core message: emotional development is a slow and meaningful process.
Progression in Date Everything! is cleverly tied to relationship milestones. Achieving love, friendship, or hate with a character boosts one of your five SPEC stats. These stats aren't just cosmetic; they unlock new dialogue options and further interactions, providing a steady drip of mechanical growth.
XP in Date Everything! comes through emotional labor. The more nuanced your interactions, the richer the rewards. Because they lack key statistics, certain characters are unable to progress in the game. To give you an example, if you are lacking in charm, certain doors, both literal and figurative, will remain closed.
In this way, you create an interesting loop in which you contribute to your overall success by investigating, interacting with others, and thinking about those things. Despite the fact that there is no standard level-up screen, the experience of seeing how your statistics impact your journey makes you feel powerful and contributes to your own development.
The art direction of Date Everything! conveys a deep appreciation for creative expression. An impressive number of over 13,000 distinct illustrations were produced by hand for each character, ensuring that every encounter was visually satisfying. Characters reflect their object origins with humor and elegance: Betty, the bed wears a comforter coat, the bobby pin resembles a gangster femme fatale, and the fridge opens its chest to reveal snacks and emotional vulnerability.

Colorful, playful, and finely detailed, the environments and character art exude personality. The moment you switch on the Dateviators, your dull house transforms into a technicolor wonderland where each object glows with possibility. The contrast between the gray-toned "real" world and the vibrant, objectified dimension isn't just aesthetic. Subtly but surely, it bolsters the game's central premise that players' emotions give life to the world around them.
Also, the soundtrack of Date Everything! is very fantastic. Matt Mercer, Ashley Johnson, Felicia Day, and Ben Starr are just a few of the industry heavyweights whose voices bring each of the more than seventy thousand lines to life. Whether it's Robbie Daymond crooning Elvis-style as a shower head or Max Mittelman rapping as a toilet, the performances are earnest, silly, and unexpectedly moving.
The sound design enhances character identity. As the atmosphere shifts, the musical cues also shift in response. It's possible that flashy saxophones will play in the background when two people are flirting, while soothing piano will play when they are having a serious conversation.
The sounds that are typical in your home, such as the odd meow, the flickering light switches, and the electronics that are always on and off, help to ground the strangeness in something that is at least somewhat recognizable. This symphony of songs, which are both humorous and genuine, perfectly captures the essence of the game perfectly.
Date Everything! isn't just a game; it's a maximalist celebration of creativity, love, and absurdity. Sassy Chap Games has accomplished the impossible by making a 100-character dating sim feel heartfelt rather than gimmicky. It walks a tonal tightrope, delivering laugh-out-loud jokes, touching emotional arcs, and poignant reflections on connection—all without taking itself too seriously.

However, Date Everything! is not without its share of issues. Because there are so many people involved in certain storylines, many of them lack sufficient depth. For several reasons, such as the infrequency of daily contact or the ineffectiveness of discovering logic, things could go more slowly than they should. But these are small potatoes compared to the vast potential for fun and imagination in the game. If you look at it that way, every day is a chance to develop feelings for something as insignificant as a toaster, a doorknob, or an idea.
Among modern sandbox simulators, it is both the most peculiar and satisfying. Underneath its superficial appeal is a deep and profound game that encourages players to fully accept and cherish their unique qualities. What could be more humane than that in a world that is becoming more and more mechanized?
Staff Writer, NoobFeed
Verdict
Date Everything! is a vibrant, hilarious, and strangely touching masterpiece of modern dating sims. Bursting with charm, voice talent, and visual creativity, it turns your home and your heart into a playground of emotional possibilities.
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