The Midnight Walk Guide | All Chapter Three Collectibles

Here's a guide on all the chapter 3 collectibles in The Midnight Walk.

Game Guide by Ragib Rawnak on  Dec 31, 2025

In Chapter 3 of The Midnight Walk, you need to explore a cold, dark landscape to find all 21 hidden items. This guide will walk you through the locations of every Story Page, Shellphone, and Clay Figurine so you can complete your collection.

Entering the Cold

The final item in this area, Story Page #10 (Who Took The Sun Away?), is found after you finish the bones quest and pass through the Wardrobe in The Midnight Walk.

Once you are back on the main path with Housy, look for a hatch on the left just before a bridge where a creature crosses. Before this, you will find Story Page #9 (Who Took The Sun Away?) in a hatch to the right of the NPC holding a skull. 

The Midnight Walk, Guide, All Chapter Three Collectibles

Near those same NPCs, you can find Shellphone #18 by heading left and walking up the hill. Once you place the Left Arm in the grave and open the last path, look in the hatch on the right side of the door for Clay Figurine #12 (Auntie Murkle).

The Village and the Hill

Inside the house on the hill where you obtain the Left Arm, you will find Shellphone #17. As you explore the village near the house, you will sneak past some creatures and get a key; follow the main path to see Clay Figurine #11 (The Crawler) in a hatch. 

When you first enter the small town with NPCs after getting the Thief’s Leg, check the hatch to the left of the very first NPC you see for Story Page #8 (Who Took The Sun Away?). 

Near a sealed-off well, you can find Gramophone Disc #11 (The Lullaby) by going up the stairs to the left in The Midnight Walk.

On that same side of the bridge, go left to find two sets of stairs and climb the ones on the right for Clay Figurine #10 (A Nameless Creature) in The Midnight Walk.

The Midnight Walk, Guide, All Chapter Three Collectibles

Boilers and Bridges

In the open area with the frozen lake, take the path to the left of the wardrobe and go under the small bridge. You will see stairs on your right that lead to Clay Figurine #9 (The Soulfisher). 

Shellphone #16 is located to the left of the Wardrobe in that same open area after you light the second Gas Boiler. 

For Gramophone Disc #10 (Trostetankar I Juletid), light the first Gas Boiler and go through the door that opens behind it, then take the left path to find a hatch. Once you reach the village after the snowy storm, Shellphone #15 is sitting next to the well where the eye appears in The Midnight Walk.

The Midnight Walk, Guide, All Chapter Three Collectibles

The Dark Tracks

Before entering the village, you have to survive a snowy area by staying near the candles of Potboy. You will find Story Page #7 (Who Took The Sun Away?) in a hatch just before the third candle. 

Inside the cave, follow the tracks until you drop down a small ledge; Gramophone Disc #9 (Alla Sover) is in a hatch on your right. Further back on the tracks, they will split again; go right to find a hatch with Clay Figurine #8 (The Moonbird). 

At an earlier split in the dark tracks, go right at the candle to find Shellphone #14. Near the start of the cave, search for a hatch on a block across from a hole in an area with orange plants to get Gramophone Disc #8 (I Trappan) in The Midnight Walk.

The Midnight Walk, Guide, All Chapter Three Collectibles

Starting the Chapter

In the area with the Giant Cat, look in the hatch on its right side for Story Page #6 (Who Took The Sun Away?). Right after you leave Housy at the start of the chapter, turn around to find Shellphone #13 on the ground. 

The very first item is Gramophone Disc #7 (All Darkness Vanishes). You can find it by taking the path on the right just past the Umbrella NPC and checking behind the hatch in The Midnight Walk.


Also, check our The Midnight Walk Review and other guides below:

Ragib Rawnak

Senior Editor, NoobFeed

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