Lollipop Chainsaw 2 Could Get Its First Major Reveal at TGS

A sequel has been known for a while, but the upcoming event could be the first time fans get a proper look at the new project.

News by Adeela Tas on  Aug 29, 2026

If you have been following Lollipop Chainsaw 2, the latest news is less about the sequel suddenly existing and more about when you might finally see it. The game has already been confirmed in the past, but a new appearance at Tokyo Game Show is giving fans a much clearer idea of when the project could step into the spotlight.

The event runs from September 17 through September 21, with a dedicated presentation scheduled for Saturday, September 19. The listing refers to a “Lollipop Chainsaw new project,” and the description strongly suggests that something more substantial than a simple confirmation could be coming.

Lollipop Chainsaw 2 Juliet attacks with weapon

The listing itself offers more specific clues about what's coming.

According to the event information, the presentation will introduce the world and appeal of the new game and include a major announcement connected to the project. The wording is a little unusual because part of the description talks about the event in the past tense, but the important part is the inclusion of the new project on the official schedule.

That makes the event the date to keep an eye on if you have been waiting for Lollipop Chainsaw 2. The way the presentation is described makes a trailer seem possible. It could still be a formal announcement confirming that the sequel is in development, but there is enough here to suggest that the developers may have something more prepared.

It is also worth clearing up one point that has caused some confusion. Lollipop Chainsaw 2 is not a brand-new idea that has appeared out of nowhere. The developers previously confirmed that another game was being worked on. The messaging around it changed over time, moving from plans for another entry to promises of updates and eventually a commitment to creating an entirely new game.

The reason Lollipop Chainsaw 2 is happening in the first place goes back to how well the original performed. Lollipop Chainsaw was not a huge-budget production that needed millions upon millions of sales to justify itself. It was comparatively inexpensive to make, which meant that selling a few hundred thousand copies could already be meaningful.

The actual numbers show exactly how that turnaround happened.

The game eventually reached around a million copies, and its performance was strong enough to surprise the people behind it. That success helped revive the franchise. You do not need a game to sell 10 or 12 million copies for a publisher to decide that there is another opportunity. Sometimes a smaller game that performs far beyond expectations is enough to get a sequel moving, and that is essentially what happened here.

The Lollipop Chainsaw remaster also played an important role in bringing the series back into the conversation. Its success gave the franchise another reason to keep moving instead of remaining a one-game experiment. It should be quite understandable from a business point of view why this decision was made.

Lollipop Chainsaw Juliet stands holding gun

Still, there is one major problem associated with Lollipop Chainsaw 2, and it has everything to do with the creators of the original. It is the originality of the product that has been the trademark of the game so far. The original creators are not the only people who worked on the game, though.

There were plenty of other developers involved across different roles, and some of those people have remained around the franchise. Some of them also contributed to the Lollipop Chainsaw remaster and could potentially have a role in the sequel. That does not mean the concern about losing the original style is unfounded.

Losing those creative voices genuinely changes what the sequel could become.

In fact, it is probably one of the biggest things that makes Lollipop Chainsaw 2 different from an ordinary sequel. The series is heavily stylized, and its identity is tied closely to the creative choices that shaped the first game. If those original creative leaders are not involved, you could lose some of what made the first game stand out.

At the same time, that does not automatically mean a new team cannot make something worthwhile. A sequel can take the foundation of an older game and try a different approach, and sometimes that can work better than simply attempting to recreate the past.

There is also the possibility that the sequel simply does not live up to expectations. That would obviously be disappointing, especially if you consider the original a favorite, but it would not erase the first game or its Lollipop Chainsaw remaster. You would still have the versions of Lollipop Chainsaw that fans already enjoy.

That is part of the argument for giving Lollipop Chainsaw 2 a chance rather than leaving the series untouched forever. You can prefer the original team and still recognize that another attempt is worth making. If the new game works, the franchise gets another strong entry. If it does not, the earlier games do not suddenly disappear.

Plenty of other franchises have already faced this exact transition.

Lollipop Chainsaw 2 Juliet runs slashing zombies

This situation is not unique to this series, either. Games regularly continue under different creative teams. A director, writer, producer, or other major developer can leave a franchise, and the company can still move forward with another group of people. The quality can change, but the change itself is not unusual.

A similar example can be found with the Star Wars Jedi games. The director who led the first two installments is no longer attached to the third game. That does not automatically mean the next entry will fail; it simply means a different creative team has to carry the series forward.

For Lollipop Chainsaw 2, the question is arguably more noticeable because the original game was so specific in its personality. When a franchise is built around a particular visual and writing style, replacing key creative figures naturally gets more attention.

Still, the commercial side of the situation is difficult to ignore. If the original game performed far better than expected and the Lollipop Chainsaw remaster also generated enough interest to bring the franchise back, there is a clear reason for the company to continue investing in it.

All of this brings the focus back to Tokyo Game Show.

That is why Tokyo Game Show matters. It is not necessarily the first confirmation that a sequel exists, because that information has already been out there. Instead, it could be the moment when the project becomes real for fans in a way that previous announcements never quite managed.

You could see a trailer, a proper introduction to the new game, or at minimum a more direct statement about what is being developed. The event listing does not guarantee exactly what will be shown, but the reference to a new project and a major announcement gives the presentation more weight than a routine appearance.

Lollipop Chainsaw 2 Juliet stands outside school

For now, the key date is September 19. If you have been waiting for the next chapter, that is when Lollipop Chainsaw 2 could finally have something concrete to show. The franchise has already made it farther than many one-off games ever do, and its return suggests that the original audience was large enough to make another attempt worthwhile.

The next step for Lollipop Chainsaw 2 is simply seeing what the new team has actually made. Lollipop Chainsaw 2 does not need to copy the first game perfectly to justify existing, but it does need to understand why the original connected with people in the first place. Tokyo Game Show may finally give you the first real indication of whether it has managed to do that. 

Adeela Tas

Editor, NoobFeed

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