Resident Evil 7 Enemies are Strong and not Cannon Fodder

Enemies won't just stand around and take your abuse, prepare for a challenge

News by Grayshadow on  Sep 07, 2016

A coupled of weeks ago information regarding Resident Evil 7's combat was revealed thanks to the ERSB's. Now game director of Resident Evil 7, Koshi Nakanishi, has released more information regarding the enemies we will be facing.

Resident Evil 7,NoobFeed,Capcom,

In an interview with PC Gamer Nakanishi stated:

"Enemies are not just fodder, easily destroyed or easily stopped. They’re almost always stronger than you, and that kind of adds to the horror element, like, ‘How do I defeat this thing? How do I get away from it?’ [We’ve] put a lot of effort into creating that interaction between the player and the enemies."

As of now we don't know what these new foes will look like. The demo was merely an introduction to showcase the atmosphere of the final game.

We do know that this iteration of the Resident Evil franchise won't star any of the noteworthy characters from the past games, but Nakanishi wanted assure fans that it will be a true Resident Evil experience.

“When I first played Resident Evil back in the day, what I thought was really entertaining about it was the fact you took on the role of this character who’s now famous but you didn’t know at the time, like Chris Redfield or Jill Valentine. You know there are zombies here, but why are there zombies here? Where am I supposed to go? I have no ammo. Am I even going to survive this? Making it through that survival horror experience to me was fun. And so one of the driving factors of this was to go back to that experience and make sure that anything that supports that experience from the previous Resident Evils, for example, the inventory, is carried over. Those things that don’t support that experience are left by the wayside.

Resident Evil 7 is set to release for Xbox One, PS4, and PC on January 24th, 2017.

Source: PC Gamer

Adam Siddiqui, NoobFeed
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