Ubisoft Starts Over: Six Games Canceled and Major Franchises Put Off Until 2027
From Prince of Persia to Ghost Recon, big changes at the publisher have made the schedule unstable and made people wonder what's next.
News by M. Hasan on Feb 16, 2026
Anyone who plays video games could feel the shake when Ubisoft pressed the big red reset button. Fans are confused and interested because the publisher is said to have canceled six projects and pushed back the release dates of some of its most-awaited books. The changes are a result of a big reorganization of priorities as the company refocuses its long-term strategy. First, let's look at the blank slate.
The Prince of Persia: The Sands of Time remake is one of the projects that has been publicly put on hold. This game had already been delayed and had problems during development. The reboot, which was once thought of as a nostalgic return to a beloved classic, is now on the list of projects that will never come to life, at least not in this form.

The mobile spin-off game Assassin's Creed Rebellion no longer gets updates.
While that may not surprise many players given the nature of live-service mobile games, it still marks another quiet exit in the broader Assassin’s Creed universe. Another Assassin's Creed mobile project, supposedly called, was still being worked on. It's interesting that Assassin's Creed Jade, the mobile game that takes place in China, still looks like it's being worked on. But it's being handled by someone else, which may have kept it safe from the wave of internal closures.
Besides the Assassin's Creed brand, two other projects that were either not mentioned or not very well known were also canceled. It is said that Project Crest, which was supposed to be a World War II rescue shooter, has been canceled. Recently, extraction shooters have become more popular, so the fact that they are being canceled makes people wonder. Was it having trouble standing out in a field that was getting more and more crowded? Or did changing market trends play a role in the choice?
Then there's Project Pathfinder, which was also called Project U and was first seen in leaked concept art. Even though early looks caused a lot of talk online, it has also been taken down. Another game in development, Project Ether, is said to have been changed into a new project, but not much is known about its present direction.
The withdrawals show that things are getting smaller when looked at as a whole. Aside from the remake of Prince of Persia, many of the games that were canceled were either still in the early stages of development or had not been revealed yet. This suggests that the publisher decided to stop wasting time and money as soon as possible.
What was canceled may not be the most important thing, though. What has been pushed back may be.
This is what the sources say: almost every big Ubisoft franchise has been pushed back. That means that the next games in Ghost Recon and Far Cry 7 might not come out until at least April 2027. Reports say that the long-awaited remake of Splinter Cell, Beyond Good and Evil 2, and the next major Assassin's Creed game, which is currently known as Hexe, will all be delayed.
There are often delays in the gaming business, especially with big AAA projects. Growth stages have gotten longer and more complicated over the past few years. More time and resources are needed for games with higher graphic quality, bigger open areas, and live-service features. When you add in changing hardware generations and changing player standards, it's clear that it's not easy to make blockbuster games.

Still, extending almost the whole lineup past 2027 points to a larger issue. It points to a change in strategy, possibly an effort to streamline processes and put quality over quantity. People in the business know what happens when games come out before they're ready. It can take years to rebuild trust, and Ubisoft seems determined not to make the same mistakes again.
Still, the delays make the release schedule look like it has holes in it. What will keep the company going until the big games come out years from now? Less important jobs? Remasters? Updates in real time? The publisher's long-term goals are still clearer than its short-term plans.
Then there's Beyond Good and Evil 2, which has already had one of the longest development processes in the history of video games. Fans have been following this story for over ten years, and each new delay adds a new part. Will it finally come out as a completely new experience, or will it stay the biggest unfulfilled promise in gaming?
The decisions we make will have effects after the movies come out.
When a company restructures, the creative direction is often rethought, teams are moved, and resources are redistributed. Outside of work, it can change how people work together, how they sell, and what investors expect. It can be risky to step back in a fast-paced, competitive area, but it's sometimes necessary.
One thing is for sure: Ubisoft isn't the only company having these issues. Over the past few years, the market has become more crowded, development costs have gone up, and customers' habits have changed. Battle royales and escape shooters are two new games that come out all the time. When you work on a plan for years, the market might change, which can be risky.
Maybe this wave of cancellations isn't so much about failing as it is about getting things right. The publisher may be betting on a stronger comeback by cutting projects short early and pushing back deadlines. Players have already shown they are ready to wait—as long as the end result lives up to expectations.

For now, fans have nothing to look forward to.
The new Ghost Recon missions, the chaos in Far Cry, the sneaky operations in Splinter Cell, and the darker tones that Assassin's Creed Hexe promised will have to wait. Of course, plans can change quickly in a business that thrives on hype cycles and big surprises. The story could change again if there are announcements at big shows, unexpected trailers, or strategic relationships.
Simple question: will this start-over lead to a golden age of polished hits, or is it the beginning of a longer rebuilding phase for one of the biggest game publishers? That will have to wait until 2027. Until then, it may feel like the longest side quest ever.
Editor, NoobFeed
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