Multi-Frame Generation on RTX 3060 Ti Tested with DLSS 4.5
Older NVIDIA GPUs achieve playable 120fps scenarios in supported single-player titles with frame generation enabled.
Hardware by Godrics01 on Feb 26, 2026
A DLSS-enabling hack enables Multi-Frame Generation on older NVIDIA GPUs today. DLSS 4.5 and 4x frame generation forced via the tool can deliver much higher frame rates in games that support it on GPUs like the RTX 3060 Ti.
You have to download the DLSS Enabler mod by hand, put the right file in the game's executable directory, and set up frame generation through the in-game overlay.
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Getting DLSS Enabler and Installing it
Search for DLSS Enabler and head to Nexus Mods if you haven't turned it on yet. Go to the Files tab and scroll down to version 0.0.7. Choose "manual download," log in to your Nexus Mods account, and then download the "tech preview" zip file.
Unzip the file after you download it. There is only one DL file inside. That's the only file you need. Make a copy of that file.
To install it for a game, open the Steam Library or the launcher where the game is stored and find the .exe file. For many Unreal Engine games, the path is in the Binaries\Win64 folder inside the game folder. Put the DL file in the same folder as the main 64-bit shipping executable.
Turning on Frame Generation and DLSS 4.5
By setting the override to preset M (custom mode), we can force DLSS 4.5. If frame generation options were previously grayed out, they will now be available in the DLSS Enabler overlay.
Press the Insert key if the overlay doesn't show up. If you don't have an Insert key on your 60% or 75% keyboard, open the on-screen keyboard and hit Insert there. We may also change the Home key or any other key we choose in the setup menu.
Close the overlay and save the INI file after making modifications. Now, frame generation will be turned on. This should only be used in games with one player. Some anti-cheat systems in multiplayer games may see it as a change and punish your account for it. The gadget is listed as experimental; you shouldn't use it for regular competitive gaming.
Black Myth: Wukong Performance Test
When using 4K resolution with 70% scaling and high settings, enabling 4x frame generation significantly improves performance. RTX 3060 Ti averages about 28 fps without frame creation. When 4x frame generation is enabled, performance exceeds 70 fps.
But the input lag gets worse. The measured latency is about 110ms, which is not good. A latency of 40-80ms is best for a smoother response to input. The delay is less obvious with a gamepad than on a keyboard and mouse.
At native 4K100%, the frame rate drops even further to about 30 fps. Using two-frame generation only raises the output to about 38 fps. When 4x is enabled, the output reaches about 75 fps.
Some UI artifacts may show up, especially in menu items. If you change the settings, restarting the game can help stabilize the images. At 1440p with 75% scaling and 4x frame generation, the frame rate can reach roughly 112 fps with a latency of about 102ms.
Without frame generation at 1440p, performance varies from 30 to 50 fps, depending on the settings. The jump from 50 fps to almost 100 fps shows how well 4x frame creation can scale.
Test of Performance for Borderlands 4
After you copy the DL file into the game's Win64 folder and start the game, two additional files may be created automatically. This is how shaders and data calculations usually work.
You can choose to generate frames in the graphics menu when the parameters are set to 1080p medium. Without upscaling, performance dips to about 17 fps at 4K. When 4x frame generation is enabled, the output increases, but it remains limited because the basic frame rate is low.
Going to 1440 p.m. makes things run more smoothly. Frame rates can reach 89fps to 100fps in performance mode with 4x frame generation. Latency is about 80ms; it can drop to 47ms in some settings.
Without frame generation, 1440p performance ranges from 45 to 60 fps, depending on the settings. When frame generation is enabled, the frame rate can reach 90 fps or higher, even at medium or high settings.
DLSS 4.5 is hard on older GPUs, but the RTX 3060Ti with 8GB VRAM can still play games at 1440p with performance mode and 3x or 4x frame generation.
Cyberpunk 2077 Performance Test
In Cyberpunk 2077, go to the bin x64 folder and put the DL file next to the executable file. After starting the game, go to the graphics settings and turn on frame creation. Then, restart the game.
Using the DLSS transformer model and performance mode at 4K, turning on 4x frame generation boosts the output to about 123 fps. The base frame rate stays about 32 fps. Latency is about 66ms, which is still in the playable range.
There may be minor artifacts from moving objects, but the image's overall steadiness remains the same.

Enabling path tracing consumes much more VRAM. RTX 3060 Ti with 8GB of VRAM may run out of memory, causing system RAM usage to increase from 22GB to almost 25GB. With 4x frame generation and path tracing enabled at 1080p, the base frame rate may stay around 33 fps, while the output frame rate can exceed 100. Latency can, however, reach 172ms, making the system less responsive.
Switching to 2x frame generation can improve performance stability, getting closer to 60fps with less lag. Without excessive ray tracing, 4x frame generation keeps the frame rate at about 118 fps at 1080p, making things feel smoother.
Final Thoughts
DLSS Enabler now lets older GPUs like the RTX 3060 Ti render frames. In some really demanding games, we may get more than twice the base frame rate. But higher frame multipliers can make latency worse and may cause visual artifacts or UI instability.
Before you try the mod, make sure that the game you are testing supports DLSS and can generate frames. The tool is still in testing, so use it carefully.
Older GPUs can maintain playable frame rates in recent games at 1440p and even 4K with scaling enabled if they are set up correctly.
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