Assassin’s Creed 1 Remake Rumored as Ubisoft’s Next Step After Black Flag
After years of moving forward, you could soon see the series return to where it all started.
News by Warlord on Apr 28, 2026
You’ve been hearing a lot about Assassin’s Creed IV: Black Flag lately, especially with the remake trailer gaining traction, but now there’s something else quietly building in the background that might matter even more. The conversation is starting to shift toward the possibility that Assassin’s Creed (the very first game) could be next in line for a remake, and it might already be in development. It’s still a rumor; nothing is locked in, but it’s one of those rumors that lines up just enough to feel believable.
If you think about it, the obvious question is why Ubisoft didn’t start there in the first place. If you’re going to revisit the series, going in order seems like the cleanest approach. Start with the original, build momentum, and work your way forward. Instead, everything points to them kicking things off with Black Flag, which, while popular, sits much deeper into the timeline. It’s not even just the fourth game—it’s effectively the sixth mainline entry when you factor in everything that came before it.

The reasoning behind that decision isn’t hard to see once you step back.
Black Flag is one of the franchise’s biggest hits, with sales numbers that put it near the top of the series. It’s also a game that stands on its own identity. Even outside of Assassin’s Creed, people still talk about it as one of the best pirate games ever made. That kind of recognition matters. Ubisoft also has teams that are already good at naval gameplay, thanks to projects like Skull and Bones. So from a development standpoint, starting there feels like a safe and efficient move.
But when you look at it from a broader perspective, it still feels like starting in the middle of a story. You’re jumping into a series that already had multiple mainline entries, spin-offs, and evolving mechanics before Black Flag ever showed up. That’s where the hesitation comes in. If you’re rebuilding the series for a modern audience, wouldn’t it make more sense to begin at the foundation?
There’s also the earlier situation where Assassin’s Creed Mirage was rumored to actually be a remake of the first game before it turned into something else. At the time, Ubisoft was hinting at revisiting older titles, talking about remakes in a vague way, and it felt like the original game was the natural candidate.
When that didn’t happen, it left this lingering expectation that they would circle back eventually.
Now, with new reports from sources like Insider Gaming and names like Tom Henderson being tied to the rumor, the idea is resurfacing again. The claim is simple: another remake is in the works, focused on one of the early entries, and all signs point toward the first Assassin’s Creed. It’s not confirmed, but it fits the pattern.
If you follow that logic, Black Flag starts to look less like a random choice and more like a test run. It’s a safer project. You can modernize visuals, tweak systems, expand some content, and not risk breaking something fundamental. The core of Black Flag already works. You don’t have to rebuild it from the ground up in the same way you would with the original game.

That’s where things get complicated with Assassin’s Creed 1. It’s the game that arguably needs a remake the most, but it’s also the one that carries the most risk. The structure is repetitive, the gameplay loop is very rigid, and a lot of its design hasn’t aged well. At the same time, there’s a dedicated group of players who love it exactly as it is. They prefer the slower, more manual climbing, the deliberate combat, and the predictable mission flow.
Changing those elements could make the game more modern, but it could also alienate the people who still care about it.
So you’re stuck in a situation where improving the game might also mean losing part of what made it special to a certain audience. That’s the trade-off. And it’s likely why Ubisoft didn’t start there. Instead, they can use Black Flag as a proof of concept. If that remake succeeds—both critically and commercially—it gives them the confidence to take bigger risks with something like the original game.
There’s also the idea that these projects are happening in parallel. It’s possible that while one team focuses on Black Flag, another has already been working on Assassin’s Creed 1 behind the scenes. If that’s the case, then the timing becomes important. The lessons learned from one remake need to carry over quickly to the next, especially if they’re aiming to refine systems like combat, mission design, and pacing.
Looking ahead, it’s hard not to see where the series could go.
If the original game gets remade successfully, the next logical step would be the Assassin’s Creed II era, including Brotherhood and Revelations. That trilogy remains one of the most popular stretches in the franchise, and revisiting it would almost guarantee attention. It might take years, but the path is there.
At the same time, this whole strategy feels familiar. It’s the same approach you’ve seen from other publishers—mixing new releases with remakes, refining older ideas while pushing forward. It’s been working for companies like Capcom, and even franchises like Silent Hill 2 have followed a similar route by starting with a strong entry to rebuild trust before going deeper.

Beyond remakes, there’s also a bigger conversation happening about what Assassin’s Creed should be. Over the years, the series leaned heavily into RPG mechanics, especially after Assassin’s Creed Origins. That change brought in new players, but it also took the series away from what made it special in the first place. There were more kinds of games in the past. The structure, setting, or gameplay systems made each entry feel different.
Now, it seems like Ubisoft is trying to find that balance again.
Even though it wasn't a full return, projects like Mirage showed that people are still interested in the classic style. If the remakes lean into that identity—while still modernizing what needs to be fixed—it could bring back a sense of diversity that the series has been missing.
In the end, everything hinges on execution. If the Black Flag remake lands the way people expect it to, it sets the tone for everything that follows. It proves that there’s value in revisiting these games, not just for nostalgia, but as a way to reshape the future of the franchise.
And if that momentum carries into a remake of the original Assassin’s Creed, you could be looking at a turning point for the series as a whole. It’s not about going backward. It’s about figuring out what worked, what didn’t, and how to move forward without losing the identity that made people care in the first place.
Senior Editor, NoobFeed
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