God of War Laufey Pre-Orders Are Here, but the New Kratos Image Is Raising Bigger Questions
The upcoming God of War game is getting physical and digital editions, new gameplay details for Faye's serpent bow, and a mysterious look at Kratos that could hint at a return to his Greek past.
News by Mahi Araf on Sep 29, 2026
God of War Laufey is approaching another important stretch as pre-orders prepare to go live on September 29 at 10:00 A.M. local time. Alongside the pre-order details, PlayStation has shared new footage, screenshots, and information about the game's different editions. While the bonuses are part of the package, the new images are arguably more interesting, especially one that features Kratos and has already sparked speculation about where the story could be heading.
God of War Laufey is set to release on February 16, with both physical and digital options confirmed. The standard pre-order bonus includes the Last Wish armor set, the Cube Jack Quaid Leaves appearance, and an in-game resource pack. Most of those bonuses are cosmetic or additional resources, so they may not make much difference to your experience, but the Dark Alchemy armor set shown alongside the announcement stands out.

Its design and color scheme give it a very different look from some of the other equipment shown so far.
The Digital Deluxe Edition comes with an armor set, blade and bow scales, a catalyst, the Dark Alchemy catalyst, an in-game resource pack, a digital mini art book, and a digital soundtrack. The bow has also received plenty of attention in the new footage, giving you a closer look at one of Faye's main weapons.
The Serpent Bow is described as an enchanted weapon that can shift between its dormant and notched forms almost instantly. That lets Faye combine ranged attacks with her other abilities instead of treating the bow as something separate from close-quarters combat. Its design is based around a serpent, and its attacks are intended to work at both short and long distances.
By fully pressing the aim trigger, you can use a more precise aiming mode while increasing the bow's draw distance. The trick is to target particular spots on an enemy. Hitting these areas may disrupt the enemy's movement or ability to attack, creating opportunities for follow-up attacks.
There's also a hip-fire option that lets you use the weapon without fully aiming.
Different arrow types support different play styles, including fast attacks, explosive detonations, and projectiles that can hit multiple targets. That makes the bow more than just a ranged weapon. It is designed to create openings and then take advantage of them in combat.
However, the most interesting part of the latest information may be the new image of Kratos. The image depicts him looking older, with his well-known scars still visible, but several fans have pointed out specific details that hint at a connection to his Greek heritage.
The scar across Kratos's stomach appears more pronounced than in some previous shots, and his face also looks slightly different. That has led to theories that this could somehow be Kratos from his Greek-era days.
There is no confirmation of that, though, and a simpler explanation is that the character has been updated visually over time.
Graphics have reached a point where major improvements from one generation to the next can be harder to notice, but smaller changes can still make a difference. Kratos appears to have received some of those adjustments compared with his previous appearance in God of War Ragnarok.
The background is what makes the screenshot particularly interesting. The colors, pots, trees, flames, and surrounding architecture appear to have a Greek influence. None of this confirms that the game is returning to a Greek setting, but the visual similarities are hard to ignore.

That becomes more interesting when you consider the game's story setup.
Faye is heading into the afterlife of the gods, where she deals with her own death and the fact that she has left her family behind. Kratos appearing through visions would fit naturally, especially as Faye continues to process his past and everything he may or may not have told her.
If the game is using this journey to explore Kratos's history, there is plenty of room for the Greek gods he fought in his previous life to become part of the story. The idea of Faye encountering figures from Kratos's past could allow the game to explore who he was before meeting her and how much their relationship changed him.
That is also why the possibility of seeing characters such as Zeus, Hades, or Poseidon is being discussed. Hades in particular remains one of the more memorable designs from the original God of War games, and bringing him back in some form would connect directly to the history the newer games have largely left behind.
A return to Greece would also let the game connect Faye's story with Kratos's history without making the entire experience another traditional Kratos-led God of War game. The story could use his past as another layer of Faye's journey while still keeping her at the center of the current adventure.
At the same time, the image could simply be showing a random location that happens to resemble Greece. The screenshot alone does not establish that Faye will actually travel there or that any of the old Greek gods will appear. The Greek connection remains speculation, but it is one of the more noticeable details in the image.
The upcoming release is already drawing attention despite some pushback around the game.
Skepticism followed when the project was first announced, especially because it represented a different direction for the series. Cory Barlog initially started work on the game before handing it off, which also made the project somewhat different from what some fans originally expected.
With more time to process the idea, the new direction is becoming clearer. The game appears to be expanding the God of War universe through Faye while potentially using her journey to revisit parts of Kratos's history. The physical release is also a notable part of the launch, especially as physical editions and collector's products have become less common.
God of War Laufey will have a physical release, but no collector's edition has been announced alongside the pre-orders. That has also become a point of discussion, particularly because another major PlayStation title, Wolverine, also launched without one.

For a major Marvel property like Wolverine and a major PlayStation franchise like God of War, the absence of a collector's edition stands out.
Until Dawn 2 is also scheduled to arrive around three weeks before God of War Laufey, yet neither title has received the kind of physical collector's package that has traditionally accompanied some of PlayStation's biggest releases.
Speculation remains that Intergalactic could be one of the last major PlayStation games to receive such an edition, though that remains uncertain. The wider industry has increasingly moved away from physical collector's products, and that could simply be a business decision based on how many of these editions actually sell.
A Faye statue, for example, would have been an obvious centerpiece for a collector's edition. Whether PlayStation decided that something like that was not financially worthwhile is unknown, so any explanation beyond the lack of an announced edition remains speculation.
For now, the regular pre-order and Digital Deluxe bonuses aren't necessarily the biggest draw. The Dark Alchemy armor set is one of the more interesting cosmetic additions, but the new images and footage provide more substantial clues about what the game is actually doing.
The timing also means more information could appear soon. Once pre-orders go live, additional store information and possibly an updated synopsis could offer more detail on the game's story. As the February 16 release date approaches, the next round of information could clarify whether the Greek imagery surrounding Kratos is simply environmental detail or something more significant.
Senior Editor, NoobFeed
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