Mario Doesn't Need Story
News by Craig Bryan on Jun 15, 2009
It has recently been revealed that Super Mario Galaxy 2, even less than its predecessor, won’t involve much of a storyline. Miyamoto confirmed as much in an E3 interview, stating that he’d never been much of a lover of storylines where his plumber pal was concerned. “I’d like to go with as little story as possible,” he said. “I’ve always felt that the Mario games themselves aren’t particularly suited to having a very heavy story.”
He feels complex stories should be saved for Zelda games and that, “Mario games are something that should be a much more bright and active experience. With the Mario games, you don’t need to have such a complicated setting where you have these particular characters with complicated backstories that can weigh down the bright and fun feel of the game.”
The news won’t come as much as a surprise to those who have dabbled with Mario games over the last three decades, although somewhat complicating matters is the fact that Yoshiaki Koizumi, current director of the Mario games, disagrees with Miyamoto’s story-free philosophy, “Mr. Koizumi is the type of person who, whenever we’re working on a new Mario game, he always wants to bring more story elements into it, as he did with Super Mario Galaxy. But in talking with him this time, he agrees and feels that with Galaxy 2, there won’t be a need for as deep of a story,” Miyamoto said.
The big question is, do they really see eye-to-eye, or is it a case of being overruled by the greater power?
Craig Bryan, NoobFeed
Managing Editor, NoobFeed
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