Silly Polly Beast Guide | All Collectables, Endings & 100% Achievement

Here's a complete walkthrough and achievement guide for Silly Polly Beast.

Game Guide by Subyunplugged on  Nov 26, 2025

This guide offers a thorough walkthrough of Silly Polly Beast, covering all potential endings, missable achievements, and every chapter. To obtain the A and B ending variants, it outlines endgame requirements, combat-related milestones, hidden interactions, and early-game options.

Careful exploration is essential — many achievements and secrets are missable, and some require revisiting earlier locations after major story events have occurred.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

Chapter 1 Early Decisions & The Kiosk

Fast Ending (Missable)

Fast Ending: Shortly after climbing out of the pipe, the Tormented will offer to help.

Choosing "No" instantly triggers the Fast Ending.

The game then reloads at the same decision point, allowing further progression without replaying.

Kiosk Achievements

HARMFUL (Missable)

Fire the Demolver twice inside the Kiosk. The shopkeeper will temporarily ban access for about a minute.

After completing the game and acquiring the Eye of Arkan, revisiting the Kiosk changes this encounter — the shopkeeper praises Polly instead of banning her.

WHAT AM I

Once the horns are obtained in Chapter 2, return to the Kiosk bathroom.

Look into the mirror, which causes the reflection to shatter and unlocks the achievement.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

Additional Chapter 1 Events

HOLEY HOOD

After the horns have grown, equip the hood. The fabric will tear around the horns, unlocking this cosmetic achievement.

ROCK FIGHT BACK

During combat sequences, time a skateboard swing to reflect an enemy's thrown rock.

The reflected hit counts as a counterattack and awards the achievement.

Chapter 2 — The Outskirts

The Outskirts introduce several timed and missable achievements, some of which only trigger within specific windows.

THEY ARE TOGETHER NOW (Missable)

Before leaving for the Outskirts, accept the dough bird gift from the child at the train platform.

After passing the third portal, locate the corpse in the destroyed repeater section and place the dough bird there to unlock the achievement.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

BOTTLE BREAKER

In the dump area (immediately after the first portal), locate and shoot all 14 bottles.

Destroying every bottle opens a hidden container containing a collectible item and the achievement.

DANCING QUEEN (Very Short Window, Missable)

After the second portal and the imp corpse puzzle, a rooftop dance sequence with Kato and Kai begins.

Stand near the graffiti reading "DANCE DANCE" for several seconds to activate the hidden dance scene and unlock the achievement.

Jumping off the ledge prematurely cancels the event.

MUSICBOX (Missable)

Defeat the miniboss Eye, which drops a music box.

Return this item to Eyey in the Metro to receive three 50% discount coupons and the MUSICBOX achievement.

THE CONCERT IS OVER

Behind the Rabbit Mask performer, locate and destroy four large speakers.

Breaking them all completes the "concert sabotage" event and unlocks the corresponding achievement.

Chapter 3 — Old Town

Old Town contains optional side events and a few missable story interactions. Exploration is recommended to unlock everything.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

NICE TRY

Complete Skate Level 1 (Metro → Old Town).

Failing or skipping the challenge prevents the achievement, but it can be replayed post-game.

OVERHEARD OLDCITY

Before the ladder leading to the cannon, wear the hood and stand near the illuminated window.

Polly will eavesdrop on a secret conversation, granting the OVERHEARD OLDCITY achievement.

REST AT HOME (Missable)

After a house explosion, find the injured resident nearby.

Drag the character back to their apartment to unlock the achievement and receive a red coat reward.

IT (Missable)

Before reaching the graveyard, crawl through the furniture pipe to find the imp.

While carrying the imp, grab the falling book. Polly reads it, earning the IT achievement.

RAT KEBAB

Meet the rat-cooking girl in the graveyard.

Agree to retrieve the pig mask from the church and complete her questline.

Doing so unlocks both her personal story and the RAT KEBAB achievement.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

Chapter 4 — The Orphanage

Important: Most achievements in this chapter are missable, as the orphanage is permanently destroyed after the boss battle.

COME FLY WITH ME

Finish Skate Level 2 (Metro → Orphanage).

The challenge is replayable after completing the main story.

TRAPS DESTROYER (Missable)

After switching off the basement power, locate the three traps on the orphanage's second floor.

Shoot each one with the Demolver to disable them.

This may trigger Valentina's attention, resulting in additional dialogue or encounters.

INCORRECTABLE (Missable)

Allow Polly to be caught in traps twice.

After the second time, Polly loses a leg, and upon death, the INCORRECTABLE achievement triggers.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

BURN BURN

During the furnace sequence, burn Mrs. Valentina. This event is part of the main story and cannot be missed.

NEVER EVER

Immediately after burning Valentina, repeatedly kick her face to trigger the hidden achievement.

MELANCHOLY

Before climbing the ladder to the boss area, sit on the balcony chair and wait briefly.

Polly reflects silently, unlocking the MELANCHOLY achievement.

Chapter 5 — Campsite & Finale

I WILL SURVIVE

Complete Skate Level 3 (Campsite portal → Higher Demon Egg).

This challenge is replayable post-game for additional practice or score completion.

UNCHAINED

In the final boss sequence, cut the chain within the razor-blade tunnel.

This marks the end of the confrontation and automatically grants the achievement.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

Endings — A & B Variants Explained

There are four major endings based on Polly's imp form and the choices made throughout the story:

Save This World (A/B)

Leave This World (A/B)

The A or B variant depends on whether Polly retains all, some, or none of her imp powers (horns and tail).

B Endings — Partial Imp Powers

Leave This World — B: End while retaining partial imp power.

Save This World — B: Save the world while retaining partial power.

B endings are typically obtained on a first playthrough, as traps or sacrifices often cause partial power loss.

A Endings — Full or No Imp Powers

Leave This World — A: Achieved by removing all imp powers.

Save This World — A: Achieved by keeping full imp powers.

Steps to Remove All Imp Powers (Leave A)

Get trapped in the orphanage at least once to lose part of your horns.

During the campsite ritual, cut off your own horn.

Sell your tail to the Kiosk shopkeeper (accessible via the bathroom).

Selling the tail provides 1000 money.

Silly Polly Beast, Guide, All Collectables, Endings, & 100%, Achievement

When successful:

The stamina bar shows no imp extensions.

The final outro prompt reads "Don’t keep the Lighter."

Steps to Keep All Imp Powers (Save A)

Avoid being captured in the orphanage.

Accept Kai's offer during the campsite ritual to preserve the horn.

Keep your tail (do not sell it).

When successful:

The stamina bar is fully extended.

The outro text reads "Don’t try to shoot Polly."

Multiple Endings in One Playthrough (Exploit)

An oversight currently allows unlocking all four endings within a single run.

How to Perform the Exploit

In the final shop, use the tail removal/retrieval option:

Removing: Free

Retrieving: 2500 money (or 1250 with a coupon)

After completing the game, revisit the Outskirts and defeat the first Demon Boss again.

A cutscene will replay, but the game may softlock.

If this occurs, force-close (Alt+F4) and restart. The game will save your horn/tail state, allowing branching into other endings.

Suggested Sequence

Remove all powers to obtain Leave A.

Restore tail/horns to obtain B variants.

Regain full imp powers to finish with Save A.

All of Silly Polly Beast's crucial choices, unseen happenings, and resolutions are covered in this guide.

There are unforgettable incidents in every chapter, many of which shape Polly's development and destiny.

Mastering this bizarre, eerie world requires careful timing and exploration, whether you're aiming for a flawless A-ending run or unlocking every achievement in a single file.


Also, check our Silly Poll Beast review.

Subaiyta Jahan

Contributor, NoobFeed

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