Dispatch Hits Switch With Big Sales and Even Bigger Censorship Questions

As Dispatch lands on Nintendo Switch and Switch 2, excitement is high, but the censorship decisions make no sense.

News by Mahi Araf on  Jan 29, 2026

If you have been keeping an eye on Dispatch, today is a pretty big moment. The game has officially landed on Nintendo Switch and Nintendo Switch 2, and naturally, a lot of curiosity comes with that. You probably want to know how it actually runs on Nintendo hardware. That curiosity is there, but it is not even the most important part of this story. Don't worry, you'll have all your questions answered.  

To set things straight immediately, you can reasonably assume Dispatch is going to perform well on these platforms. Even if performance on the original Switch is not perfect, the fact that it is now available across both Switch systems is huge. For a game of this size and profile, adding a couple million more players feels very realistic.  

Dispatch, AdHoc Studio, Nintendo, Nintendo Switch, Nintendo Switch 2, Censorship, Sales, News, NoobFeed

If you are already thinking this thing could hit five million players without much trouble, you are probably not far off. In that sense, the future looks bright, and there is plenty of reason to be optimistic about where Dispatch is headed

That optimism, however, runs straight into a wall once you start looking at what it took to get the game onto the Switch in the first place. To put it plainly, Dispatch was not dispatched untouched. There is a noticeable amount of censorship involved, and it goes beyond what a lot of people, including us, expected. 

In general, you might find yourself leaning against censorship as a concept.  

If people are talking, let them talk. If games are being made, let them be what they are. That is usually the baseline reaction. At first, when word came out that Dispatch had been censored, the assumption was that it was limited to one specific scene.  

The Invisigal dream sequence immediately comes to mind, and honestly, if you put yourself in Nintendo's shoes, it is not hard to see why that would raise red flags. Between lawyers, policies, and internal review processes, it always felt unlikely that the scene would make it through uncensored. 

So initially, you might have shrugged and thought, fine, they are going to adjust that one moment. Understandable. After all, there has always been a censored version of the game available as an option, something you can toggle if you really want to. Many players never even touch that setting, preferring to just let the game be the game. If it had stopped there, we wouldn't be having this conversation. 

Dispatch, AdHoc Studio, Nintendo, Nintendo Switch, Nintendo Switch 2, Censorship, Sales, News, NoobFeed

The problem is that it did not stop there. 

Once you dig into the details, the list of changes starts to grow. Curse words are bleeped out. Nudity is covered up with black bars. The Invisigal dream does not just get visual censorship; it also has its sound effects muted, meaning that sequence was hit twice. And what's worse is that there is no option to opt out of the censorship on the Switch versions.  

You can still make the argument that anything tied to that dream sequence was always going to be a no-go. Even if you strongly dislike censorship, you can at least see the logic there. There is also a bit of dark irony in how that particular scene was handled, with both visuals blocked and audio removed. 

Where things really start to fall apart is when you move beyond that one scene. Once curse words and broader content are brought into the discussion, you naturally start asking questions. What is actually allowed on Nintendo platforms? Where is the line being drawn?  

You might consider yourself someone who has little patience for two-faced behavior, whether it comes from companies or individuals. Dispatch being censored raises eyebrows when you look at what else is already available on the Nintendo eShop. Games like The Witcher 3 and Cyberpunk are playable on Switch, and those games include nudity and strong language. So why do the rules not apply to them? 

So was this the studio playing it extra safe to avoid any potential pushback from Nintendo? Or is Nintendo treating Dispatch differently because it is a higher-profile release?  

Dispatch, AdHoc Studio, Nintendo, Nintendo Switch, Nintendo Switch 2, Censorship, Sales, News, NoobFeed

As you scroll through reactions and comments, I wouldn’t blame you for getting frustrated. Once people start pointing out the double standards, it is hard to ignore. The Nintendo eShop is filled with questionable titles, many of which look like low-effort or AI-generated games. Some of them have provocative names and price tags that make no sense for what they appear to be. Yet they are allowed to exist. 

You see examples where someone just wants to buy a major release or DLC, and right next to it is a game with an absurdly explicit title, heavily discounted and front-facing on the store. Titles made up of random buzzwords and barely disguised themes seem to pass through without issue. Some of them cost over twenty dollars; others are constantly on sale, but they are there. 

Dispatch is a polished and well-known game and gets its content heavily altered, while these other titles slide through with little resistance. Even if some of those games are region-locked or partially restricted, the fact that they exist at all raises serious questions. 

At this point, it stops being just about censorship and starts feeling like a systemic problem.  

If the rules are strict, they should apply to everyone. If they are flexible, that flexibility should apply across the board. What you see instead is a system that feels inconsistent, and that inconsistency is what is annoying. 

Dispatch-8-7

You do not even need to engage with those questionable games to see the issue. The titles, images, and descriptions alone tell you enough. Most players have no interest in buying them, and many probably never will, but their presence highlights a clear contradiction. 

In the end, censorship itself was always going to be a sore spot. Dispatch being altered for the Switch versions does not sit well with many players. But when you line it up against what is allowed to remain untouched on the same storefront, the situation becomes much harder to defend. You are left asking why Dispatch was singled out, and for Nintendo that is not a good look. 

Mahi Araf

Senior Editor, NoobFeed

Related News

No Data.