NVIDIA GeForce RTX 5070 Benchmarks in Cyberpunk 2077 With Ray Tracing and DLSS

In-depth evaluation of RTX5070 gaming performance in Cyberpunk2077 using modern upscaling and ray tracing technologies.

Hardware by Godrics01 on  Dec 21, 2025

Even though it was out a long time ago, Cyberpunk 2077 is still one of the hardest games to play, especially when sophisticated rendering options are turned on. Testing is done with a Ryzen 9 7980X3D and 32GB of system memory, together with GeForce RTX 5070 Founders Edition.

All results are obtained with the latest Nvidia drivers, stock GPU clocks, and carefully chosen in-game settings that reflect how the game would perform in the real world at different resolutions.

NVIDIA, GeForce RTX 5070 Benchmarks in Cyberpunk 2077, With Ray Tracing and DLSS, NoobFeed

Setting up the Test and the Graphics Preset

Testing starts at 1440 p.m., which is the best resolution for the RTX 5070. The Ultra preset is utilized as a starting point. Resolution scaling and other post-processing settings are turned off. The game says it's a bespoke preset, yet the visual quality is the same as Ultra settings. Performance is tested when the game has a lot of traversal, such as when you're driving fast, which is known to put more load on the GPU than normal exploration.

1440p Ultra Without Ray Tracing

At native 1440p Ultra, performance is stable and fluid without ray tracing. Increased frame rates can be achieved by walking or driving more slowly. Still, fast driving always results in increased load, which keeps the experience GPU-bound. Frame rates are typically 90-100 fps; however, in crowded areas, they can drop to 80 fps. Even if occasional drops happen, the game still runs smoothly and steadily.

DLAA at 1440p Ultra

When you turn on DLAA at 100% resolution, the picture is much clearer than with the usual TAA. Image sharpness improves, but GPU load increases significantly. The frame rate declines to 60-70 fps, with only a few drops below that level. It's evident that image quality has improved, but players who are sensitive to frame pacing won't like this option as much, since it drops to around 60fps consistently.

Frame Generation at 1440p Ultra

When DLAA is enabled, enabling DLSS frame generation at 2x makes the experience smoother. Frame rates range from 100 to 115 fps, while maintaining an input lag of 40 to 50 milliseconds. There isn't much artifacting, and it's usually hard to see when playing. When you increase the frame generation to 4x, the frame rate approaches 200 fps. Still, you can see artifacts because the underlying frame rate is lower. This makes 2x the more balanced choice.

Ray Tracing at 1440p with DLSS Quality

Changing to DLSS Quality with ray reconstruction at 1440p changes the whole experience. Frame rates stay between 60 and 70 fps, reflections get clearer, and the picture gets clearer. Even in tough situations, performance rarely drops below 60 fps. This setup strikes a good balance between image quality and fluidity, making it good for long gaming sessions.

Ray Tracing at 1440p for Frame Generation

With DLSS Quality and ray tracing, enabling 2x frame generation makes the experience smoother, with frame rates over 100 fps. Input lag is still between 40 and 50 milliseconds, which is fine for a single-player game. Increasing frame generation beyond 2x results in apparent artifacts and diminishing returns; hence, 2x is the best option.

Path Tracing at 1440p

When you try to trace a path at native 1440p on the RTX 5070, it doesn't perform well, and the frame rate drops by almost 20 fps. Even with DLAA and ray reconstruction, the frame rates are still too low to play. DLSS Quality keeps the game at about 40 fps, but enabling frame generation makes input latency much worse. Path tracing at this resolution looks great, but it should only be used for testing and not for daily play.

Ultra Performance at 1080p

Without ray tracing, performance at 1080p Ultra is over 150 fps, leaving you plenty of room to work with. Turning on DLAA at this resolution makes things much clearer. Still, it also lowers performance to the 110-120 fps range. Even though the dip happened, the game still runs smoothly and quickly. If you have a 1080p display, DLAA is highly recommended to improve image quality.

Frame Generation and Ray Tracing at 1080p

Ray tracing Ultra at 1080p is possible; it runs at about 70 fps with ray reconstruction turned on. DLAA makes images even clearer, but it also boosts frame rates closer to 60 fps. Adding 2x frame generation makes everything smooth again with little effect on responsiveness. Higher frame-generation multipliers worsen artifacts and introduce delays, making them less useful.

4K Ultra Without Ray Tracing

The game becomes less playable without ray tracing since native 4K Ultra performance drops to 30–40 fps. Although DLSS Quality improves clarity, it still struggles to maintain 60 fps. Thanks to DLSS4 advances, switching to DLSS Performance offers a notable gain with consistent frame rates of 60–80 fps while keeping great image quality. 

NVIDIA, GeForce RTX 5070 Benchmarks in Cyberpunk 2077, With Ray Tracing and DLSS, NoobFeed

Ultra Ray Tracing 4K

When DLSS Performance and ray reconstruction are turned on, 4K ray tracing Ultra is possible. Frame rates stay around 60 fps, but they drop sometimes in hard places. Ray tracing lighting and reflections, along with a higher resolution, make the visuals look much better. When you add 2x frame generation, the frame rate rises to about 100 fps, while latency stays between 40ms and 50ms. This results in a smooth, responsive experience.

Results of 4K Path Tracing

With DLSS Performance, path tracing at 4K runs at about 30 fps. Adding frame generation makes things look great, but it also adds substantial lag and artifacts. Frame generation can boost frame rates above 60 fps. Still, this mode isn't good for consistent gameplay because it makes the game less responsive and visually less stable.

Final Thoughts

RTX 5070 shows a lot of versatility across all tested combinations, even more than expected. 1440p is still the best overall resolution, but 4K with DLSS Performance, ray tracing Ultra, and 2x frame generation gives you the best experience in Cyberpunk 2077. In some cases,

VRAM utilization reaches 11.5GB, which is close to the GPU's memory limit. Even so, performance remains steady, demonstrating that contemporary methods for upscaling and frame generation can enable high-quality gameplay even when things get tough. 

Also, check our other NVIDIA articles below:

Naheyan Tahmin

Editor, NoobFeed

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