Scott Pilgrim EX Guide | All Bosses and Best Boss Tips

A simple boss guide that helps you prepare for every major fight and the final boss.

Game Guide by Ornstein on  Mar 12, 2026

The boss order is helpful because it shows how the game gets harder over time. The main lineup goes through Metal Scott, SauroTodd, Lady Envy, Phantom Twin, Super Simon Lee, Baby G, Big Band Matty, Gideona, Steamtrain Luke, Gordeon, Metal Scott again, Evil Beacons and then Mecha-Gideon. Knowing that order helps you plan your upgrades better and not waste resources too soon.

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Best Tips for New Bosses

In the beginning, the fights are more about being patient than hurting your opponent. Metal Scott and SauroTodd punish players who are too aggressive, so the best thing to do is to keep your hits short and be ready to move. 

You don't have to make long strings. You need clear lanes and clean space to get away. If your boss starts to take over too much space, back off and start over instead of risking a bad opening.

Lady Envy is another good example of how important positioning is. When you stop chasing every little opening and only commit when the screen feels stable, boss fights get easier. That one thing will help your health a lot.

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Bosses in the middle of the game get hard quickly

The middle part starts to require a lot more control. When you think of the fight as a pattern instead of a damage race, Phantom Twin, Super Simon Lee, Baby G, and Big Band Matty all become easier. Be careful where the pressure comes from, save your special attacks for when you really need them, and don't just float into the middle of the screen without a plan.

This is also where players who are too greedy start to get punished more. If your boss gives you a little room, take the safe damage and leave. A clean fight is usually better than a flashy one. That matters even more if you're already running low on healing.

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Getting ready for the last boss and the late bosses

The last stretch is when you need to be the most patient. Gideona, Steamtrain Luke, Gordeon, and the second Metal Scott fight all lead up to Mecha-Gideon. This isn't the part of the game where trading damage carelessly works well. Don't panic; go into the fight with a stable setup and don't go all in after just one opening.

If you stick to the same rules that got you there, the last boss will be easier. Don't go after damage for no reason. Keep your space neat. When the screen gets too crowded, let the fight come to you. Mecha-Gideon is much easier to handle now that the run has been controlled up to this point.

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The Most Difficult Bosses to Watch Out For

The hardest pressure spikes usually happen in the middle and late game, not in the first fights. Big Band Matty can be hard to deal with if you can't control the screen. 

Gordeon is a good late check because it punishes people who move around carelessly. Mecha-Gideon is the hardest part, but the fight gets a lot easier if you stop rushing and start looking for safe openings instead of quick damage.

Also, check our Scott Pilgrim EX Review and other guides below:

Faviyan Mustafiz

Contributor, NoobFeed

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