Nintendo Switch 2 May Bring MLB to Screens
New information reveals how Nintendo's next system may employ technical tricks that were once thought to be impossible.
News by Nusrat Choity on Oct 06, 2025
There are new rumors going around, and this time they're about something that could really change how powerful small games are. Sources indicate that Digital Foundry has uncovered technical information about how DLSS (Deep Learning Super Sampling) works on the upcoming Nintendo Switch 2.
The results show that the hybrid console is getting ready to offer graphics quality that was once only available on high-end PCs. This changes people's expectations for what Nintendo's next system can really do.

Nvidia created DLSS, a technology that enables games to display at lower resolutions and then enhance them using AI. This provides the graphics with more clarity and sharpness without significantly slowing down the game. This means that you could play high-budget games like "Cyberpunk 2077" or "Star Wars Outlaws" with surprisingly clear graphics on the Switch 2, which was not possible with the first Switch. Imagine playing games on your phone without any rough edges, pixelated backgrounds, or slow frame rates. It almost sounds too good to be true.
From what we learned during the deep dive, the Switch 2 features two DLSS models operating within it. The first one is similar to the "PC-style CNN model" used in challenging games like "Cyberpunk 2077," and the second is a lighter version used in games like "The Tourist." What's the difference?
The first one has better image quality, but the second one cuts frame-time costs by almost half. This trade-off enables game makers to fine-tune performance according to the level of demand in their game. To put it simply, Nintendo and Nvidia have given devs two options: better graphics or faster frame rates. That adaptability could really change the game.
Really cool is how all of this technology fits into such a compact system. The Switch 2 has to strike a balance between power and portability, unlike a large gaming PC or a PlayStation 5. However, the fact that it has DLSS built in suggests it might "punch above its weight."
Developers will be able to choose which DLSS mode works best for their game, such as the smooth, dramatic look of Alan Wake 2 or the clear, fast-paced look of Street Fighter 6. People used to think that games would not work on Nintendo devices, but they might soon. Not only will they work, but they might also look great.
The Switch 2 might be a dream machine for both developers and players if it has DLSS. Now you can play big games like "Star Wars Outlaws" and "Cyberpunk 2077" that didn't make it to the first Switch because of tech issues. When DLSS and better hardware are combined, these games may appear nearly identical to their console versions, even when played on a handheld device.
And unlike AMD's FSR or older upscaling methods, Nvidia's DLSS predicts and improves features using machine learning, which makes images appear more realistic and less artificial.
More than just images are affected. The technology could help developers reduce power consumption while maintaining the quality of the graphics. This would make games run cooler and smoother, which has always been a problem for handheld systems.
It also means Nintendo could start to bridge the gap between its silly first-party games and the realistic worlds of third-party hits. Imagine that "Mario Kart" and "Donkey Kong" looked as good as a new-gen gun, or that "Zelda" and "Cyberpunk" could sit next to each other without any problems.

Star Wars Outlaws has been a great example of what this technology can do so far. Early reports indicate that it's one of the first games on the Switch 2 to utilise DLSS successfully, showcasing Nvidia's Tensor Cores in a handheld setting.
It could set a new standard for bringing big-budget games to portable devices if the results live up to the hype. Games like Street Fighter 6 are already being used as standards, so the future of combination games looks brighter than ever.
Nintendo has consistently sought to innovate by maximising its existing capabilities, rather than relying on brute force to enhance its products. However, this time, they are combining the two through its close partnership with Nvidia and the use of cutting-edge AI technology. Nintendo plans to blur the line between console and PC games in a way that has not been seen before.
Fans can't help but think about what might be possible as the Switch 2's show gets closer. Could this little machine really give you AAA or movie-like moments without any trouble?
What we know so far about DLSS points to an answer that may surprise everyone. When Nintendo's creativity meets Nvidia's machine-learning magic, it makes you wonder what the next big thing in handheld games will be.
Senior Editor, NoobFeed
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