XBOX Rumor About Obsidian Shutting Down Falls Apart After New Reports

A wave of reports surrounding XBOX's ongoing restructuring sparked concerns over Obsidian, Halo Studios, and several other teams. Still, new information has already cleared up one of the biggest claims while raising fresh questions.

News by Warlord on  Jul 03, 2026

If you've been following the latest XBOX rumors, you probably saw one of the biggest claims making the rounds. A report suggested that Obsidian Entertainment was negotiating with Microsoft to avoid being shut down alongside studios like Compulsion Games, Ninja Theory, Double Fine, Undead Labs, and others. It spread quickly, but it didn't stay around for long.

Shortly afterward, we received confirmation that Obsidian is not in negotiations to avoid closure. While he noted that many details about Microsoft's latest layoffs remain unclear and that the full picture should become clearer over the next few days, he also said XBOX is keeping Obsidian. If you've been worried about the studio behind Avowed and The Outer Worlds, that's a major relief.

The Outer Worlds Obsidian Game

The original report was later corrected, with the Obsidian claim being acknowledged as a mistake. Based on everything that's been reported since then, there is currently no indication that the studio is facing closure.

That wasn't the only rumor making the rounds. 

Jordan Middler commented on long-running speculation that Obsidian had been working on an early Fallout project. He said the rumor made more sense to him than the shutdown story, especially given Microsoft's renewed focus on its biggest franchises. According to him, he'd heard multiple times that the studio was working on something related to Fallout. However, it may have been very early in development or never progressed very far.

Schreier pushed back on that claim as well. While he said plans can always change during a major restructuring, he stated that Obsidian has not been working on a Fallout game. That leaves conflicting reports: one journalist says he'd repeatedly heard about an early Fallout project, while another says it simply wasn't happening.

For now, the only thing that seems certain is that Microsoft is taking a much closer look at every part of its gaming business. The company's recent internal messaging already suggested every division would be evaluated, so more changes could still be on the way.

Halo Studios also found itself in the middle of the conversation. 

According to Jez Corden, the studio is not negotiating to avoid closure either. Instead, Halo itself is being closely evaluated as Microsoft considers how the franchise should move forward. The current restructuring reportedly centers on investing more resources in fixing Halo rather than walking away from it.

That may sound straightforward, but fixing Halo isn't as simple as adding more money. One of the biggest criticisms is that too much of the work has relied on contractors who don't stay on the project long enough to ensure consistency. Building a stable, permanent team while delivering content on time has been an ongoing challenge.

Halo Infinite is often used as the best example. 

Many players enjoyed the multiplayer when it launched, but major updates took too long to arrive. By the time the game finally found its rhythm, a large part of the audience had already moved on to something else. In today's multiplayer market, recovering from that kind of delay is incredibly difficult.

Beyond individual studios, new reporting also shed some light on how employees inside XBOX are feeling. According to conversations with several senior XBOX staff members, many developers believed things had actually been improving. Teams had become stronger from project to project, and XBOX Game Studios had produced what many considered a respectable year overall.

Even so, some employees reportedly feel they're paying the price for weaker financial performance elsewhere. 

The suggestion is that even if studios like Obsidian had massively exceeded expectations with games like Avowed or The Outer Worlds 2, those successes still wouldn't have been enough to offset declines in revenue from enormous franchises such as Call of Duty.

Fallout New Vegas by Obsidian

When franchises like Call of Duty, Minecraft, Candy Crush, and Warcraft generate billions, nearly every other project ends up looking relatively small by comparison. That financial reality has fueled debate over whether cutting smaller studios actually solves XBOX's larger problems.

One development expert who reportedly advised the business argued that shutting down a studio like Double Fine just to shift its budget elsewhere isn't likely to magically create another blockbuster. Simply shifting money into Halo doesn't guarantee a critically acclaimed hit.

At the same time, Microsoft's leadership also has to deal with projects that fail to recover their development costs. 

Reports have suggested that some recent games required massive investments while producing disappointing financial returns. If a project costs tens of millions of dollars and still loses money, those numbers eventually become impossible to ignore, regardless of critical reception.

That doesn't diminish the work developers put into those games, but it does explain why Microsoft is taking a harder look at every studio under its umbrella. The current restructuring appears to be focused as much on financial sustainability as creative direction.

The discussion has also drawn comparisons to Bungie. Claims from former employees suggested Bungie was already struggling before its acquisition by Sony, and documents revealed during the FTC case showed that Bungie had also explored a deal with Microsoft. According to those reports, XBOX decided against acquiring the studio because its spending was considered too high.

The conversation then shifts toward XBOX's bigger strategy. Some people within the company reportedly question why Microsoft continues to invest so heavily in console hardware when the overall market has slowed. Others reportedly don't expect upcoming exclusives like Gears of War to dramatically increase XBOX Series X and Series S sales.

Even so, Microsoft appears committed to building its own ecosystem rather than fully becoming a third-party publisher. 

That approach may be controversial internally, but it also reflects the same thinking that has traditionally driven console exclusives across the industry. Exclusive games are still viewed as an important way to strengthen a platform, even though XBOX now faces a much steeper climb than it did years ago.

There are also concerns that XBOX is once again leaning on aging franchises like Halo and Gears of War, hoping to regain their former popularity. Some companies have succeeded in reviving familiar series, but it is not known whether those franchises can still attract audiences in the same way.

The report also details the radical shift in Microsoft's leadership structure since it bought Activision Blizzard. One XBOX studio boss said the company felt more like Amy Hood's and Satya Nadella's XBOX than the one that existed pre-merger. 

Avowed Combat

That reflects a growing belief inside the business that Microsoft Gaming is now being managed with a stronger emphasis on financial performance.

Ultimately, the latest rumors illustrate just how much remains to be seen in the continuing restructuring of XBOX. Obsidian appears to be safe despite the shutdown claims being debunked, Halo remains a major priority despite continued criticism, and Microsoft is reportedly reviewing every studio as it reshapes the future of its gaming division.

The business side of game development isn't always comfortable to talk about, but it has become impossible to ignore. If projects continue to spend enormous budgets without generating sufficient revenue, changes eventually become unavoidable. That's the position Microsoft appears to be in now as it decides where to take XBOX next.

With the company's 100-day reset plan still underway, you can expect a much clearer picture of XBOX's future to emerge over the coming weeks. Until then, many of the biggest rumors should still be treated carefully, especially after one of the largest claims about Obsidian was proven wrong almost as quickly as it appeared.

Mahi Araf

Senior Editor, NoobFeed

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