GTA 6 Online and PC Release Plans Raise New Questions After Take-Two Earnings Call

Strauss Zelnick’s comments on GTA 6 Online and the growing importance of PC have fueled speculation about how Rockstar could handle the game’s multiplayer and eventual PC release.

News by Tahmid Mahi on  Sep 19, 2026

It's been a busy few days for Grand Theft Auto 6, with Rockstar Games and Take-Two Interactive sharing several new details while leaving plenty of room for speculation. The latest developments come from Take-Two’s annual shareholder earnings call, where CEO Strauss Zelnick answered questions about GTA 6 Online and the possibility of the game eventually coming to PC. 

The recent GTA 6 news started with several artists, including Travis Scott and Keith Richards, sharing ambiguous images that appeared to feature artwork connected to the game. Spotify then promoted some of those artists through billboards in different cities, creating another layer to the marketing campaign. 

GTA 6 Jason and Lucia Standing and Looking at Each Other

Amid all that activity, Take-Two held its annual earnings call, which focused less on individual games than some of the company’s previous investor events. 

The question-and-answer section was brief, but it still produced a couple of notable responses from Zelnick regarding GTA 6. The first concerned the game’s online component, while the second focused on PC and its growing importance to Take-Two’s business.

When asked about GTA 6 Online, Zelnick gave an answer that was consistent with the cautious way he typically discusses unreleased projects during investor calls. He emphasized that GTA 6 is launching on November 19 as a single-player title, using particularly specific language to describe the game. 

You already know that an online component is expected to follow GTA 6, especially considering how successful GTA Online became after its launch alongside Grand Theft Auto 5. Over the years, GTA Online grew into a massive part of Rockstar’s business and eventually became much larger in terms of ongoing content and player engagement than many people initially expected.

Zelnick’s wording has led to speculation that GTA 6 Online could be treated as a separate product rather than simply another mode included with the base game. 

No one has confirmed that players would have to pay separately, and several possibilities remain open. It could involve a separate purchase, some form of access tied to GTA 6, or a free-to-play structure supported through ongoing purchases, but Rockstar has not announced those details.

Another piece of information also appeared shortly afterward. According to comments attributed to Twitch CEO Dan Clancy in an interview with Bloomberg, GTA Online for GTA 6 is expected to launch in 2027. Clancy reportedly said he recently spoke with Rockstar and described multiplayer as arriving the following year, though that does not provide an exact release date or necessarily reflect an official Rockstar announcement. 

Zelnick did, however, make it clear that Take-Two plans to continue supporting the existing GTA Online for now. That means GTA 6’s launch will not automatically end the current version of GTA Online. Rockstar can continue providing updates and content to the existing game while players gradually move toward whatever the next version of the online experience becomes.

GTA 6 Jason breaking into Store

That approach would also make sense because not every GTA Online player will immediately move to GTA 6. Console players who buy the new game could eventually transition to the new online experience, but some will remain on the existing version for different reasons. PC players are an especially important part of that equation because GTA 6 is not currently scheduled to launch on PC alongside the PlayStation 5 and XBOX Series X|S versions.

The PC situation was the second major topic discussed during the earnings call. Recurring rumors suggest GTA 6 could eventually launch on PC alongside its online component, although Rockstar has not confirmed that release strategy. Zelnick was asked whether the changing situation surrounding console availability, pricing, and hardware costs could encourage Take-Two to prioritize PC more heavily.

As usual, Zelnick did not provide a direct release date or confirm a change to Rockstar’s plans. 

Instead, he explained that PC is becoming an increasingly important platform for Take-Two as a whole. He also said the company adjusts its strategy based on the importance of different platforms, which has naturally led to more discussion about what that could mean for GTA 6.

For you as a PC player, this is probably the most interesting part of the entire discussion. Rockstar has historically released major games on consoles first, then brought them to PC later, with Grand Theft Auto 5 and Red Dead Redemption 2 both following that approach. If Take-Two now sees PC as a more important part of its overall business, the company could eventually approach GTA 6’s PC release differently, although nothing from the earnings call confirms that.

A faster PC release would obviously give Take-Two another major opportunity to generate revenue from the game. GTA 6 is already expected to become one of the biggest releases in the company’s history, and expanding the game to PC would give Rockstar access to another large audience. 

PC has also become increasingly important to the wider Grand Theft Auto ecosystem because of communities built around mods and role-playing. Projects and communities such as NoPixel have shown how much additional activity can develop around GTA when PC players have the necessary tools and support. 

GTA 6 Lucia in the Night Club

That does not necessarily mean GTA 6 will launch on PC earlier than previous Rockstar titles. 

Zelnick’s comments are broad, and Rockstar still hasn't announced an official PC release date for GTA 6. The company could continue its traditional strategy of launching on consoles first and bringing the PC version later, so players should treat any claims of an accelerated PC release as speculation until Rockstar provides something more concrete.

The same applies to GTA 6 Online. Zelnick’s description of GTA 6 as a single-player title and the separate comments about multiplayer have created an interesting distinction between the game’s launch product and its future online component. Rockstar has not explained whether GTA 6 Online will be packaged with the main game, released separately, or operate under an entirely different model, leaving those details open for a future announcement.

For now, the clearest information is that GTA 6 is scheduled to launch on November 19 as a single-player experience, while the existing GTA Online will continue to receive support. Twitch’s CEO also indicated that the next GTA Online experience could arrive in 2027, but Rockstar has not officially confirmed that timeline. 

With the launch approaching, Rockstar’s marketing campaign is also becoming more active, particularly through music and promotional partnerships. Recent artist reveals, billboards, and GTA 6 album announcements suggest more promotional material could follow as the November release gets closer. 

The Take-Two earnings call didn't deliver the major GTA 6 announcements some players hoped for, but it still offered a few useful clues about the company’s plans. GTA 6 Online appears to be treated as something distinct from the single-player launch, while PC is becoming increasingly important to Take-Two’s overall strategy.

Tahmid Mahi

Editor, NoobFeed

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