Resident Evil Requiem Creeps Back into the Spotlight at Comic-Con

Resident Evil Requiem promises evolved zombies, tense survival horror, and a return to fear for both new and old players.

News by Zahra Morshed on  Oct 11, 2025

In the shadows of New York Comic-Con, something is moving. On October 10 at 3:45 P.M. ET, Capcom will hold a "Capcom Presents" panel. There are reports that the main thing that will be talked about is Resident Evil Requiem.

You get scared and excited just by hearing the name. It sounds like the next big thing in survival horror is almost here. Still not sure if this meeting will show new gameplay or the long-awaited public test. It feels like every choice is a door that is only half open, hiding something both familiar and scary.

Resident Evil Requiem, Creeps Back into, the Spotlight, at Comic-Con, PC, Gameplay, Screenshot, NoobFeed

There are a lot of rumors going around about Resident Evil Requiem. Since its last big showing at the Tokyo Game Show, people are even more excited about it. Though Capcom has been careful not to give away too much, rumors about a new trailer or playable scene keep growing.

Since pre-orders should start in October or November, it looks like the next big reveal will happen soon. However, the fact that there is no box art or other public details about the release makes it look like Capcom may be giving fans one last surprise. Fans might learn something new about the world or a character, which would change everything they thought they knew about it.

Koshi Nakanishi's artistic direction makes things even more interesting. Nakanishi hinted in a recent chat with Automaton that the boss fights in Resident Evil Requiem will be based on the first games in the series. Players will not have to deal with big battles like in movies.

They will instead have to deal with small, confined fights where they need to be clever and adaptable to stay alive. The games Resident Evil and Resident Evil 2 come to mind. Each way felt like it was dangerous, and each choice was important. This is a return to form that brings both fear and growth, for both the main character, Grace Ashcraft, and the player who goes with her.

At the heart of Resident Evil Requiem is Grace's growth. Her change from being scared to being strong shows the series' main theme, which is how strong people can be when faced with horrible things.

With her handguns, revolvers, and other weapons she made herself, she stands for weakness turned resistance. It's "the romance of fragility meeting power," according to Nakanishi, which means that every moment of doubt is a step toward being brave. There are both scary and exciting parts of the game, so both new and old players will find a world that tests and rewards their nerve.

The interesting thing about Resident Evil Requiem is that it's about zombies again, which is what made the series so scary in the first place. Capcom has said that these creatures are not just dead bodies that have come back to life, but rather evolved forms that need new ways to fight.

This change is a planned trip back to the places where fear comes from, where every encounter is tense and unpredictable. It is said that these "mutated" zombies can change, which forces players to think instead of react and to save rather than consume. In this pure survival horror game, every bullet has a reason for being there, and every shadow could be a trap.

Resident Evil Requiem, Creeps Back into, the Spotlight, at Comic-Con, PC, Gameplay, Screenshot, NoobFeed

But the most interesting question is still unanswered: just how scary is Resident Evil Requiem? The people who worked on Capcom have said they aren't sure how scary the experience will be. Perhaps people who write fears are creatively blind when they can't feel their own fear. Or maybe they're trying to trick you, with a quiet confidence that hides something really disturbing. There's no doubt that the early looks point to a return to the harsh, oppressive mood that made Resident Evil 7 great, but with the scope and depth of Resident Evil Village.

In the end, Resident Evil Requiem doesn't feel much like a follow-up. Instead, it seems more like a statement: that horror still has places to explore and feelings to stir. Another truth that stays in the air is that the quiet before the scream is often the scariest sound of all. This is true whether the next reveal happens at Comic-Con, on social media, or at The Game Awards.

Zahra Morshed

Senior Editor, NoobFeed

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