The Wolf Among Us Remastered Guide | How to Get the Bad Ending
This The Wolf Among Us Remastered Guide Shows You How to Get the Bad Ending
Game Guide by Amaya on Nov 05, 2026
To get the darkest ending in The Wolf Among Us Remastered, play Bigby as an aggressive, intimidating sheriff; make decisions that make Fabletown distrust him; and kill the Crooked Man at the Foundry instead of bringing him back for trial. You can also choose to rip off the Crooked Man's head after his trial if you want an especially violent conclusion.
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Unlike a traditional good-versus-bad ending system, The Wolf Among Us uses your decisions to change character relationships, Fabletown residents' reactions, and the Crooked Man's fate. There is no completely separate ending where Bigby becomes evil, but you can create a playthrough where he embraces his reputation as the Big Bad Wolf.
Episode 1 – Faith
The first episode gives you several opportunities to establish Bigby as an aggressive sheriff. Choose intimidation and violence instead of showing mercy.
1. Visit Mr. Toad before Lawrence
When Snow asks you which location to investigate first, choose Mr. Toad's apartment instead of Lawrence's.
This means you will miss the opportunity to intervene in Lawrence's suicide. If you arrive at his apartment later, you will discover that he has already shot himself.
2. Tear off Gren's arm
During the fight at the Trip Trap, Bigby gets the opportunity to tear off Gren's arm.
This is one of the clearest examples of Bigby losing control of his anger. Gren is already defeated, but Bigby continues attacking him, reinforcing the reputation that makes Fabletown afraid of the sheriff.
3. Use intimidation whenever possible
During your conversations with the Woodsman and other characters, choose aggressive dialogue options. Threaten people who refuse to cooperate, and avoid showing sympathy.
These choices help establish Bigby as someone who uses fear to get what he wants.
Episode 2 – Smoke and Mirrors
Continue playing Bigby as an intimidating investigator. Instead of treating suspects fairly, use violence and threats to get information.
1. Interrogate Dee aggressively
When questioning Dee, choose the more violent interrogation approach rather than relying on conversation.
Use intimidation to force him to reveal information about the murders. This reinforces the idea that Bigby would rather hurt someone than negotiate.
2. Attack Beast
During the confrontation with Beast, choose aggressive responses and fight him rather than trying to calm the situation.
Avoid showing sympathy when he becomes upset. The goal is to make Bigby appear increasingly short-tempered and difficult to trust.
3. Be hostile during conversations
When speaking with Snow and the other characters, choose defensive or aggressive responses instead of cooperating.
These decisions will not create a separate ending by themselves, but they shape how characters remember Bigby's behavior.
Episode 3 – A Crooked Mile
Episode 3 contains some of the most important opportunities to make Bigby appear cruel and untrustworthy.
1. Interrupt Lily's funeral
During Lily's funeral, interrupt Snow while she is giving her speech.
Instead of allowing the ceremony to continue peacefully, choose the aggressive dialogue options and disrupt the moment.
This makes Bigby appear insensitive toward the people mourning Lily.
2. Burn Aunty Greenleaf's tree
When Snow orders Bigby to destroy Aunty Greenleaf's tree, choose to burn it.
Greenleaf depends on the tree, and destroying it is a major punishment for someone who has already lost so much.
Refusing to spare the tree reinforces Bigby's willingness to follow orders without considering the consequences.
3. Refuse to offer Greenleaf a job
After dealing with Greenleaf, do not offer her a position working for Fabletown.
Instead, make it clear that you are not interested in helping her.
4. Kill Dum
During the confrontation with Dum, choose the most aggressive options available.
Don't show mercy when you can finish the fight. This continues the violent approach established in the earlier episodes.
Episode 4 – In Sheep's Clothing
Episode 4 gives you another opportunity to demonstrate that Bigby cares more about enforcing his authority than protecting the people around him.
1. Send Colin to the Farm
When Snow suggests sending Colin to the Farm, agree and send him away.
Colin is one of Bigby's closest friends, but sending him away demonstrates that Bigby is willing to sacrifice personal relationships to follow the rules.
2. Treat Toad and TJ harshly
When dealing with Mr. Toad and TJ, avoid showing sympathy for their circumstances.
Choose responses that emphasize Bigby's authority and make it clear he isn't interested in helping them avoid their problems.
3. Be aggressive throughout the investigation
Continue choosing intimidating dialogue options whenever possible. Avoid apologizing for previous actions or showing regret when other characters criticize you.
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Episode 5 – Cry Wolf
The final episode determines how Bigby's story concludes. Your most important decisions involve Georgie, the Crooked Man, and the confrontation with Fabletown.
1. Leave Georgie to die
When you find Georgie badly injured at the Pudding & Pie, choose to leave him instead of ending his suffering.
This is the crueler option because Georgie is already dying, and Bigby refuses to put him out of his misery.
2. Attack Bloody Mary
During the confrontation at Sheppard Metalworks, choose the aggressive responses and attack Bloody Mary instead of letting her keep talking.
This matches the violent version of Bigby you have been playing throughout the game.
3. Kill the Crooked Man at the Foundry
After defeating Bloody Mary, Bigby finally corners the Crooked Man.
You have the option to bring him back alive or kill him immediately.
Choose to kill the Crooked Man at the Foundry.
This prevents a public trial and creates a confrontation between Bigby, Snow, and the residents of Fabletown.
The Crooked Man is dead, but the community now has to decide whether Bigby's actions were justified.
4. Leave instead of facing Fabletown
After killing the Crooked Man, Bigby returns to Fabletown and faces the residents who have gathered to hear what happened.
You have two options:
- Stay and face the crowd.
- Leave before Nerissa arrives.
This is the more hostile outcome because Bigby refuses to explain his actions or defend his decision to kill the Crooked Man.
The residents are left questioning Bigby's authority, while he walks away from the consequences of his actions.
Alternative: Bring the Crooked Man to trial and rip off his head
If you want a different violent conclusion, you can bring the Crooked Man back alive instead of killing him at the Foundry.
After the trial, choose Rip His Head Off when deciding his punishment.
Bigby executes the Crooked Man in front of the residents, reinforcing their fear of the Big Bad Wolf. This is another particularly brutal outcome, although it includes the public trial that the Foundry route avoids.
What Does the Bad Ending Look Like?
If you follow the aggressive route and kill the Crooked Man at the Foundry before leaving the gathering, you get one of the darkest finales.
The consequences include:
- Lawrence dies because Bigby never visits his apartment in time.
- Gren loses his arm.
- Aunty Greenleaf loses her tree.
- Colin is sent to the Farm.
- Georgie is left to suffer.
- The Crooked Man is killed without receiving a trial.
- Bigby abandons the confrontation with Fabletown instead of defending his actions.
If you choose to stay after killing the Crooked Man, Nerissa eventually arrives and explains the Crooked Man's involvement in the murders. This changes how the crowd reacts to Bigby.
However, leaving before she arrives gives you the more openly hostile conclusion.
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Final Thoughts
Getting the bad ending in The Wolf Among Us Remastered means playing Bigby as the monster that Fabletown believes him to be. Tear off Gren's arm, disrupt Lily's funeral, destroy Greenleaf's tree, send Colin to the Farm, and use violence whenever possible.
The most important decision comes in Episode 5. Kill the Crooked Man at the Foundry instead of bringing him back for trial, then leave Fabletown rather than facing the crowd. This creates a particularly bleak conclusion where Bigby refuses to answer for his actions.
FAQ
Q. How do you get the bad ending in The Wolf Among Us Remastered?
A. Make aggressive decisions throughout the five episodes, kill the Crooked Man at the Foundry, and leave Fabletown before Nerissa arrives.
Q. Should you kill the Crooked Man or bring him back alive?
A. Kill him at the Foundry if you want to avoid the trial and create a more hostile conclusion.
Q. Can you get a bad ending by ripping off the Crooked Man's head?
A. Yes. Bring him back for trial and choose to rip his head off when deciding his punishment.
Q. Does sending Colin to the Farm affect the ending?
A. It changes the story's character interactions and Bigby's relationships, but it does not create a completely separate ending.
Q. What happens if you leave after killing the Crooked Man?
A. Bigby walks away from the gathering before Nerissa arrives to explain the Crooked Man's involvement in the murders. This leaves the residents without her testimony.
Q. Does The Wolf Among Us Remastered have multiple endings?
A. The game has one overarching final scene, but the Crooked Man has five different possible outcomes depending on whether you kill him at the Foundry, bring him to trial, or choose his punishment afterward. The Remastered edition retains the original story's ending structure.
Editor, NoobFeed
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