Capcom’s Resident Evil Roadmap Includes Multiple Remakes and Resident Evil 10 by 2029

From a potential return to Spencer Mansion to the rumored reunion of Claire and Chris Redfield, Capcom could have several major projects planned for the future of Resident Evil.

News by Tahmid Mahi on  Oct 31, 2026

Capcom could be preparing for a major expansion of the Resident Evil franchise in the coming years, with several rumored projects that could provide a look at what the company has planned for the series. There are already several developments to watch for, including long-awaited remakes and additional story content for Resident Evil: Requiem and the next mainline installment.

According to recent reports, Capcom could be releasing multiple Resident Evil titles from 2027 through 2029, giving fans plenty of opportunities to visit familiar characters and places. None of these plans have been officially confirmed, but the information we have gives us a clearer idea of where the franchise could be headed.

Resident Evil Requiem Female Protagonist Holding a Torch

One of the biggest projects coming up is reportedly the Resident Evil Code: Veronica remake, which is targeting a Q2 2027 release window.

The project is expected to bring several changes to the original experience with Claire Redfield again in the spotlight as she searches for her brother, Chris Redfield. Wesker is also expected to play a significant role, with Capcom reportedly focusing more on his relationship with Chris. Another interesting detail is Claire’s exploration of Rockfort Island, with reports suggesting that she could get around the location using a motorcycle. This would be a big change from the original Code: Veronica, potentially giving the remake a different approach to exploration and movement.

Details on these gameplay changes are still scarce, but the reported additions suggest Capcom is not just planning to remaster the original game with better graphics. The development team might have been looking to build on certain elements while keeping the story that made Code: Veronica an important part of the franchise.

Meanwhile, Resident Evil Requiem might add new story content that will send players back to one of the most recognizable locations in the franchise. Harris Orcin, a writer for the game, was on the Distance Airing Podcast at Comic-Con and spoke about his process in writing villains and developing characters. Orcin also explained during the conversation that he enjoys creating antagonists who may not see themselves as villains. 

This is especially true for Resident Evil, given how much of the franchise’s narrative is about people who think they are justified in what they’re doing.

Orcin said during the discussion that Resident Evil Requiem will have an arc focusing on Spencer, giving players a deeper understanding of the character. However, he also hinted that the upcoming DLC would go deeper into Spencer’s character, apparently revealing more than he intended. One of the more intriguing possibilities is Spencer Mansion, given its importance to the franchise’s history. The mansion incident was the introduction of Umbrella, the T-virus, the Spencer family, and many major elements that would eventually become central to the mythology of the series.

Going back to the setting would give Capcom a chance to explore the origins of the franchise while adding more context for Spencer’s character. Even if the mansion is destroyed in the series timeline, Resident Evil Requiem has shown that Capcom is willing to go back to locations that were in previous games like Raccoon City.

But don’t expect the DLC to be released immediately, players.

The project is still said to be in the early stages of development, which means Capcom has plenty of time to introduce changes to its original plans. As development progresses, Capcom may still rewrite locations, characters, and story elements, so the possibility of returning to Spencer Mansion remains unconfirmed. Another big project that’s in development is allegedly a Resident Evil Zero remake, which might be aiming for a 2028 release. Since the original game takes place before the events of the first Resident Evil, a remake would allow Capcom to revisit an important part of the franchise's timeline using its modern development technology.

Resident Evil Code: Veronica Veronica Holding a Gun

Interestingly, well-known Resident Evil leaker Dusk Golem previously claimed that Zero was further along in development than the Code: Veronica remake at one point. However, Capcom apparently decided to release Code: Veronica first, suggesting that the company may have changed their original release schedule.

This decision does beg the question of what Capcom will do with the remake, as Resident Evil Zero has a number of gameplay elements that may need to be changed significantly. Its original camera system may seem limiting by today’s standards, at times making exploration and combat unnecessarily difficult.

A modern remake would have to reconsider the camera angles, camera movement, and the way the environment is designed but maintain the mechanics that made the original experience unique. Capcom’s RE Engine could be the technical foundation to modernize these systems while retaining the identity of the game.

Another remake of the original Resident Evil is also on the cards, with current rumors suggesting a release in 2029.

Pre-production may already be underway if reports are to be believed, but Capcom has yet to officially announce the project. If the remake does happen, presumably Jill Valentine would still be one of its main characters, giving players another chance to relive the original mansion incident through a contemporary presentation. 

The developers could also remake the original puzzles, improve the environmental exploration, and make encounters with zombies more threatening. A modern remake could make the mansion a more interconnected place with more opportunities for exploration, rather than being limited to the constraints of the original game’s environments. In addition to remakes and extra content, Resident Evil 10 could be one of Capcom’s biggest future projects. Claims from Dusk Golem suggest that the next mainline installment has been in early development since roughly 2021, around the same time Resident Evil Village was released.

Resident Evil Requiem Leon Staring

There have also been reports of an in-house reboot during pre-production, suggesting Capcom may have rethought its original direction for the project before moving further into development. If these claims are true, then the company may have been working on several ideas for the next installment for a number of years already.

Some reports have pointed to 2029 as a potential release window for Resident Evil 10, which would be about three years after Requiem. But development changes can easily affect that schedule, especially if the project has undergone major internal revisions. More intriguingly, rumors are suggesting that some of the most iconic characters in the series could be back for the next main game. 

There’s also been online speculation about Resident Evil 10 being tied to a project that’s reportedly called Project Red, though the validity and meaning of those claims are unknown.

 Nevertheless, bringing Claire and Chris together in another major installment would make sense from a storytelling perspective. Claire became a fan favorite through Resident Evil 2 and later returned in Code: Veronica, but she has not led a major new mainline installment in quite some time. 

Bringing the two characters together could allow Capcom to link together different generations of Resident Evil stories while introducing a bigger threat for them to face. It would also give the developers a chance to return to characters whose backstories have become more and more important to the overall tale of the franchise.

Capcom has another reason to keep building on its established cast, with Resident Evil 4’s successful remake already proving the commercial and critical appeal of revisiting familiar characters. However, these rumored character appearances should not be thought of as confirmed details about Resident Evil 10.

Another important factor that could make this potential roadmap possible is Capcom’s development strategy. The company has found a formula for producing big Resident Evil games in the last decade, using its RE Engine and working with different development teams. This has allowed the franchise to receive new mainline installments and remakes without requiring fans to wait a full console generation between major releases. 

The company also talked about its next-gen REX Engine technology and use of AI-powered development tools that could help improve its production process. It remains to be seen how these technologies will impact future Resident Evil projects. Capcom could be heading into one of the franchise's busiest periods yet, with a number of rumored releases on the cards, potentially planned out over the next three years. 

Tahmid Mahi

Editor, NoobFeed

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